| Age | Commit message (Expand) | Author |
|---|---|---|
| 2017-01-29 | VideoCore: Make PrimitiveAssembler const-correct | Yuri Kunde Schlesner |
| 2016-09-21 | Remove empty newlines in #include blocks. | Emmanuel Gil Peyrot |
| 2016-09-18 | Sources: Run clang-format on everything. | Emmanuel Gil Peyrot |
| 2016-03-23 | Pica: Improve accuracy of immediate-mode support | Yuri Kunde Schlesner |
| 2016-03-02 | Add immediate mode vertex submission | Dwayne Slater |
| 2015-09-11 | video_core: Remove unnecessary includes from headers | Lioncash |
| 2015-08-15 | Shader: Move shader code to its own subdirectory, "shader". | bunnei |
| 2015-08-15 | GPU: Refactor "VertexShader" namespace to "Shader". | bunnei |
| 2014-12-21 | Merge pull request #291 from purpasmart96/license | bunnei |
| 2014-12-20 | License change | purpasmart96 |
| 2014-12-20 | Pica/PrimitiveAssembly: Implement triangle strips. | Tony Wasserka |
| 2014-08-25 | Pica: Consolidate the primitive assembly code in PrimitiveAssembly and Geomet... | Tony Wasserka |
| 2014-08-12 | Pica: Add primitive assembly stage. | Tony Wasserka |
