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path: root/src/video_core/gpu_thread.cpp
AgeCommit message (Expand)Author
2022-06-13common: Change semantics of UNREACHABLE to unconditionally crashLiam
2022-06-02gpu_thread: Move to bounded queueLevi Behunin
2022-04-23general: Convert source file copyright comments over to SPDXMorph
2022-04-07video_core: Replace lock_guard with scoped_lockMerry
2021-09-15gpu: Use std::jthread for async gpu threadameerj
2021-06-11GPUTHread: Remove async reads from Normal Accuracy.Fernando Sahmkow
2021-04-14common: Move settings to common from core.bunnei
2021-04-07video_core: Use a CV for blocking commands.Markus Wick
2021-04-07video_core/gpu_thread: Keep the write lock for allocating the fence.Markus Wick
2021-04-07video_core/gpu_thread: Implement a ShutDown method.Markus Wick
2021-04-07common/threadsafe_queue: Provide Wait() method.Markus Wick
2021-02-28gpu_thread: Remove Async NVDEC placeholdersameerj
2021-02-13 rebase, fix name shadowing, more constameerj
2021-02-13nvdec cleanupameerj
2021-02-13gpu: Report renderer errors with exceptionsReinUsesLisp
2020-12-28gpu: gpu_thread: Ensure MicroProfile is shutdown on exit.bunnei
2020-12-28video_core: gpu_thread: Do not wait when system is powered down.bunnei
2020-12-28video_core: gpu: Implement synchronous mode using threaded GPU.bunnei
2020-12-04video_core: Resolve more variable shadowing scenariosLioncash
2020-10-26video_core: NVDEC Implementationameerj
2020-07-21video_core: Remove unused variablesLioncash
2020-06-27General: Tune the priority of main emulation threads so they have higher prio...Fernando Sahmkow
2020-06-27General: Setup yuzu threads' microprofile, naming and registry.Fernando Sahmkow
2020-04-22Async GPU: Correct flushing behavior to be similar to old async GPU behavior.Fernando Sahmkow
2020-04-22Async GPU: Only do reactive flushing on Extreme Level.Fernando Sahmkow
2020-04-22GPU: Implement Flush Requests for Async mode.Fernando Sahmkow
2020-04-22FenceManager: Implement async buffer cache flushes on High settingsFernando Sahmkow
2020-04-22Rasterizer: Document SignalFence & ReleaseFences and setup skeletons on Vulkan.Fernando Sahmkow
2020-04-22ThreadManager: Sync async reads on accurate gpu.Fernando Sahmkow
2020-04-22OpenGL: Implement Fencing backend.Fernando Sahmkow
2020-04-22GPU: Delay Fences.Fernando Sahmkow
2020-04-22BufferCache: Implement OnCPUWrite and SyncGuestHostFernando Sahmkow
2020-04-22GPU: Refactor synchronization on Async GPUFernando Sahmkow
2020-04-06GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddrFernando Sahmkow
2020-03-24Frontend/GPU: Refactor context managementJames Rowe
2020-02-25core: frontend: Refactor scope_acquire_window_context to scope_acquire_context.bunnei
2019-11-27video_core/gpu_thread: Tidy up SwapBuffers()Lioncash
2019-11-23gpu_thread: Don't spin wait if there are no GPU commands.bunnei
2019-10-11AsyncGpu: Address FeedbackFernando Sahmkow
2019-10-04Core: Wait for GPU to be idle before shutting down.Fernando Sahmkow
2019-10-04GPU_Async: Correct fences, display events and more.Fernando Sahmkow
2019-08-21gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfigReinUsesLisp
2019-07-05NVFlinger: Correct GCC compile errorFernando Sahmkow
2019-07-05gpu_asynch: Simplify synchronization to a simpler consumer->producer scheme.Fernando Sahmkow
2019-07-05Async GPU: do invalidate as synced operationFernando Sahmkow
2019-06-04core/core_timing_util: Use std::chrono types for specifying time unitsLioncash
2019-05-14yuzu: Remove explicit types from locks where applicableLioncash
2019-05-09video_core/gpu_thread: Remove unused local variableLioncash
2019-04-11video_core/gpu: Create threads separately from initializationLioncash
2019-04-05video_core/gpu_thread: Silence truncation warning in ThreadManager's constructorLioncash