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yuzu-mainline
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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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Author
2018-09-12
Merge pull request #1263 from FernandoS27/tex-mode
bunnei
2018-09-12
Implemented Texture Processing Modes
FernandoS27
2018-09-11
Implemented encodings for LEA and PSET
FernandoS27
2018-09-10
rasterizer: Drop unused handler.
Markus Wick
2018-09-09
gl_rasterizer: Implement multiple color attachments.
bunnei
2018-09-09
Merge pull request #1268 from FernandoS27/tmml
bunnei
2018-09-09
Implemented TMML
FernandoS27
2018-09-09
Merge pull request #1272 from Subv/dma_2d
bunnei
2018-09-09
Implemented TXQ dimension query type, used by SMO.
FernandoS27
2018-09-08
Change name of TEXQ to TXQ, in order to match NVIDIA's naming
FernandoS27
2018-09-08
GPU/DMA: Partially implemented the 'enable_2d' bit in the DMA engine.
Subv
2018-09-08
maxwell_3d: Remove assert that no longer applies.
bunnei
2018-09-05
Merge pull request #1243 from degasus/VAO_cache
bunnei
2018-09-05
Implemented IPA Properly
FernandoS27
2018-09-05
gl_rasterizer: Implement a VAO cache.
Markus Wick
2018-09-02
Merge pull request #1213 from DarkLordZach/octopath-fs
bunnei
2018-09-02
Merge pull request #1215 from ogniK5377/texs-nodep-assert
bunnei
2018-09-02
Merge pull request #1214 from ogniK5377/ipa-assert
bunnei
2018-09-02
Merge pull request #1216 from ogniK5377/ffma-assert
bunnei
2018-09-01
Removed saturate assert
David Marcec
2018-09-01
Removed saturate assert
David Marcec
2018-09-01
Added FMUL asserts
David Marcec
2018-09-01
Added FFMA asserts
David Marcec
2018-09-01
Added assert for TEXS nodep
David Marcec
2018-09-01
Added better asserts to IPA, Renamed IPA modes to match mesa
David Marcec
2018-08-31
maxwell_3d: Use CoreTiming for query timestamp
Zach Hilman
2018-08-31
core/core: Replace includes with forward declarations where applicable
Lioncash
2018-08-31
Added predicate comparison GreaterEqualWithNan
Hexagon12
2018-08-30
gl_shader_decompiler: Implement POPC (#1203)
Laku
2018-08-30
Merge pull request #1200 from bunnei/improve-ipa
bunnei
2018-08-29
Shaders: Implemented IADD3
tech4me
2018-08-29
gl_shader_decompiler: Improve IPA for Pass mode with Position attribute.
bunnei
2018-08-27
Merge pull request #1169 from Lakumakkara/sel
bunnei
2018-08-25
Merge pull request #1173 from lioncash/batch
bunnei
2018-08-24
maxwell3d: Move FinishedPrimitiveBatch event after AcceleratedDrawBatch()
Lioncash
2018-08-24
fix SEL_IMM bitstring
Laku
2018-08-23
Shaders: Added decodings for IADD3 instructions
tech4me
2018-08-23
maxwell_3d: Update to include additional stencil registers.
bunnei
2018-08-22
implement lop3
Laku
2018-08-22
Merge pull request #1124 from Subv/logic_ops
bunnei
2018-08-21
shader_bytecode: Parenthesize conditional expression within GetTextureType()
Lioncash
2018-08-20
shader_bytecode: Replace some UNIMPLEMENTED logs.
bunnei
2018-08-20
GPU: Added registers for the logicop functionality.
Subv
2018-08-20
Merge pull request #1104 from Subv/instanced_arrays
bunnei
2018-08-20
Merge pull request #1112 from Subv/sampler_types
bunnei
2018-08-19
Merge pull request #1089 from Subv/neg_bits
bunnei
2018-08-19
Shaders/TEXS: Fixed the component mask in the TEXS instruction.
Subv
2018-08-19
Shader: Added bitfields for the texture type of the various sampling instruct...
Subv
2018-08-19
Shaders: Added decodings for TLD4 and TLD4S
Subv
2018-08-19
Merge pull request #1109 from Subv/ldg_decode
bunnei
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