| Age | Commit message (Expand) | Author |
|---|---|---|
| 2021-07-22 | shader: Primitive Vulkan integration | ReinUsesLisp |
| 2021-01-15 | common/common_funcs: Rename INSERT_UNION_PADDING_{BYTES,WORDS} to _NOINIT | ReinUsesLisp |
| 2020-10-09 | video_core: Enforce -Wclass-memaccess | ReinUsesLisp |
| 2020-04-01 | shader_decompiler: Remove FragCoord.w hack and change IPA implementation | ReinUsesLisp |
| 2019-11-03 | common_func: Use std::array for INSERT_PADDING_* macros. | bunnei |
| 2019-02-14 | shader_decompiler: Improve Accuracy of Attribute Interpolation. | Fernando Sahmkow |
| 2019-01-15 | shader_header: Make local memory size getter constant | ReinUsesLisp |
| 2018-11-23 | gl_shader_decompiler: Implement clip distances | ReinUsesLisp |
| 2018-10-24 | Implemented LD_L and ST_L | FernandoS27 |
| 2018-09-11 | Replace old FragmentHeader for the new Header | FernandoS27 |
| 2018-09-11 | Implemented (Partialy) Shader Header | FernandoS27 |
