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path: root/src/video_core/engines/shader_header.h
AgeCommit message (Expand)Author
2021-07-22shader: Primitive Vulkan integrationReinUsesLisp
2021-01-15common/common_funcs: Rename INSERT_UNION_PADDING_{BYTES,WORDS} to _NOINITReinUsesLisp
2020-10-09video_core: Enforce -Wclass-memaccessReinUsesLisp
2020-04-01shader_decompiler: Remove FragCoord.w hack and change IPA implementationReinUsesLisp
2019-11-03common_func: Use std::array for INSERT_PADDING_* macros.bunnei
2019-02-14shader_decompiler: Improve Accuracy of Attribute Interpolation.Fernando Sahmkow
2019-01-15shader_header: Make local memory size getter constantReinUsesLisp
2018-11-23gl_shader_decompiler: Implement clip distancesReinUsesLisp
2018-10-24Implemented LD_L and ST_LFernandoS27
2018-09-11Replace old FragmentHeader for the new HeaderFernandoS27
2018-09-11Implemented (Partialy) Shader HeaderFernandoS27