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path: root/src/video_core/engines/maxwell_3d.h
AgeCommit message (Expand)Author
2019-04-05Merge pull request #2317 from FernandoS27/syncbunnei
2019-04-05Implement SyncPoint Register in the GPU.Fernando Sahmkow
2019-04-05video_core/engines: Make memory manager members privateLioncash
2019-04-05video_core/engines: Remove unnecessary inclusions where applicableLioncash
2019-02-27Merge pull request #2163 from ReinUsesLisp/bitset-dirtybunnei
2019-02-27common/math_util: Move contents into the Common namespaceLioncash
2019-02-26maxwell_3d: Use std::bitset to manage dirty flagsReinUsesLisp
2019-02-15video_core: Remove usages of System::GetInstance() within the enginesLioncash
2019-01-07gl_rasterizer_cache: Use dirty flags for the depth bufferReinUsesLisp
2019-01-07gl_rasterizer_cache: Use dirty flags for color buffersReinUsesLisp
2019-01-07gl_shader_cache: Use dirty flags for shadersReinUsesLisp
2018-12-19Fixed uninitialized memory due to missing returns in canaryDavid Marcec
2018-11-29gl_rasterizer: Enable clip distances when set in register and in shaderReinUsesLisp
2018-11-28Merge pull request #1808 from Tinob/masterbunnei
2018-11-28Merge pull request #1786 from Tinob/DepthClampbunnei
2018-11-26gpu: Rewrite GPU command list processing with DmaPusher class.bunnei
2018-11-26Implement depth clampRodolfo Bogado
2018-11-26Add support for Clip Distance enabled registerRodolfo Bogado
2018-11-26Merge pull request #1794 from Tinob/masterbunnei
2018-11-26Merge pull request #1723 from degasus/dirty_flagsbunnei
2018-11-26GPU States: Implement Polygon Offset. This is used in SMO all the time. (#1784)Marcos
2018-11-25gl_shader_decompiler: Implement S2R's Y_DIRECTIONReinUsesLisp
2018-11-24Add support for viewport_transfom_enable registerRodolfo Bogado
2018-11-24Add support for clear_flags registerRodolfo Bogado
2018-11-22maxwell_3d: Implement alternate blend equations.bunnei
2018-11-17small fix for alphaToOne bit locationRodolfo Bogado
2018-11-17fix for gcc compilationRodolfo Bogado
2018-11-17add AlphaToCoverage and AlphaToOneRodolfo Bogado
2018-11-17add support for fragment_color_clampRodolfo Bogado
2018-11-17fix viewport and scissor behaviorRodolfo Bogado
2018-11-17gl_rasterizer: Skip VB upload if the state is clean.Markus Wick
2018-11-11Try to fix problems with stencil test in some games, relax translation to ope...Rodolfo Bogado
2018-11-11Merge pull request #1654 from degasus/dirty_flagsbunnei
2018-11-06gl_rasterizer: Skip VAO binding if the state is clean.Markus Wick
2018-11-05Add support to color mask to avoid issues in blending caused by wrong values ...Rodolfo Bogado
2018-11-04Implement multi-target viewports and blendingRodolfo Bogado
2018-10-31maxwell_3d: Restructure macro upload to use a single macro code memory.bunnei
2018-10-28Implement sRGB Support, including workarounds for nvidia driver issues and QT...Rodolfo Bogado
2018-10-26gl_rasterizer: Implement primitive restart.bunnei
2018-10-25maxwell_3d: Add code for initializing register defaults.bunnei
2018-10-22Implemented Alpha TestingFernandoS27
2018-10-17Implement 3D TexturesFernandoS27
2018-10-10Merge pull request #1458 from FernandoS27/fix-render-target-block-settingsbunnei
2018-10-09Add memory Layout to Render Targets and Depth BuffersFernandoS27
2018-10-09Fixed block height settings for RenderTargets and Depth Buffers, and added bl...FernandoS27
2018-10-08Assert Scissor testsFernandoS27
2018-10-04gl_rasterizer: Implement quads topologyReinUsesLisp
2018-09-29Merge pull request #1411 from ReinUsesLisp/point-sizebunnei
2018-09-28video_core: Implement point_size and add point state syncReinUsesLisp
2018-09-28gl_state: Pack sampler bindings into a single ARB_multi_bindReinUsesLisp