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path: root/src/video_core/engines/maxwell_3d.h
AgeCommit message (Expand)Author
2020-04-14gl_rasterizer: Implement constant vertex attributesReinUsesLisp
2020-04-13gl_rasterizer: Implement line widths and smooth linesReinUsesLisp
2020-04-12video_core: Add MSAA registers in 3D engine and TICReinUsesLisp
2020-03-22maxwell_3d: change declaration ordernamkazy
2020-03-22maxwell_3d: update comments for shadow ram usagenamkazy
2020-03-22maxwell_3d: implement MME shadow RAMNguyen Dac Nam
2020-03-13maxwell_3d: Add padding words to XFB entriesReinUsesLisp
2020-03-13gl_rasterizer: Implement transform feedback bindingsReinUsesLisp
2020-03-13Merge branch 'master' into shader-purgeRodrigo Locatti
2020-03-09gl_rasterizer: Implement polygon modes and fill rectanglesReinUsesLisp
2020-03-09engines/maxwell_3d: Add TFB registers and store them in shader registryReinUsesLisp
2020-02-28state_tracker: Remove type traits with named structuresReinUsesLisp
2020-02-28maxwell_3d: Use two tables instead of three for dirty flagsReinUsesLisp
2020-02-28maxwell_3d: Change write dirty flags to a bitsetReinUsesLisp
2020-02-28maxwell_3d: Flatten cull and front face registersReinUsesLisp
2020-02-28video_core: Reintroduce dirty flags infrastructureReinUsesLisp
2020-02-28gl_state: Remove clip distances trackingReinUsesLisp
2020-02-28gl_state: Remove viewport and depth range trackingReinUsesLisp
2020-02-28gl_rasterizer: Remove dirty flagsReinUsesLisp
2020-02-24Merge pull request #3425 from ReinUsesLisp/layered-framebufferbunnei
2020-02-16texture_cache: Implement layered framebuffer attachmentsReinUsesLisp
2020-02-14gl_query_cache: Implement host queries using a deferred cacheReinUsesLisp
2020-02-14maxwell_3d: Slow implementation of passed samples (query 21)ReinUsesLisp
2020-02-13Merge pull request #3395 from FernandoS27/queriesbunnei
2020-02-11Merge pull request #3376 from ReinUsesLisp/point-spritebunnei
2020-02-10Maxwell3D: Correct query reporting.Fernando Sahmkow
2020-02-04gl_rasterizer: Implement GL_POINT_SPRITEReinUsesLisp
2020-02-02maxwell_3d: Fix stencil back maskReinUsesLisp
2020-01-24Shader_IR: Allow constant access of guest driver.Fernando Sahmkow
2020-01-24GPU: Implement guest driver profile and deduce texture handler sizes.Fernando Sahmkow
2020-01-18Merge pull request #3305 from ReinUsesLisp/point-size-programbunnei
2020-01-16maxwell_3d: Make dirty_pointers privateLioncash
2020-01-15gl_state: Implement PROGRAM_POINT_SIZEReinUsesLisp
2019-12-25Merge pull request #3244 from ReinUsesLisp/vk-fpsFernando Sahmkow
2019-12-22maxwell_3d: Add depth bounds registersReinUsesLisp
2019-12-18gl_rasterizer: Implement RASTERIZE_ENABLEReinUsesLisp
2019-12-10Maxwell3D: Implement Depth Mode.Fernando Sahmkow
2019-12-06maxwell_3d: Add tessellation tess level registersReinUsesLisp
2019-12-06maxwell_3d: Add tessellation mode registerReinUsesLisp
2019-12-06maxwell_3d: Add patch vertices registerReinUsesLisp
2019-11-24Merge pull request #3098 from ReinUsesLisp/shader-invalidationsbunnei
2019-11-22gl_shader_cache: Remove dynamic BaseBinding specializationReinUsesLisp
2019-11-22video_core: Unify ProgramType and ShaderStage into ShaderTypeReinUsesLisp
2019-11-13maxwell_3d: Fix stencil_back_func_mask offsetReinUsesLisp
2019-11-03common_func: Use std::array for INSERT_PADDING_* macros.bunnei
2019-10-28maxwell_3d/kepler_compute: Remove unused arguments in GetTextureReinUsesLisp
2019-10-28maxwell_3d: Remove unused method GetStageTexturesReinUsesLisp
2019-10-27maxwell_3d: Silence implicit conversion warningsReinUsesLisp
2019-10-25Shader_IR: allow lookup of texture samplers within the shader_ir for instruct...Fernando Sahmkow
2019-10-25VideoCore: Unify const buffer accessing along engines and provide ConstBuffer...Fernando Sahmkow