index
:
yuzu-mainline
master
A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
video_core
/
engines
/
maxwell_3d.h
Age
Commit message (
Expand
)
Author
2018-10-10
Merge pull request #1458 from FernandoS27/fix-render-target-block-settings
bunnei
2018-10-09
Add memory Layout to Render Targets and Depth Buffers
FernandoS27
2018-10-09
Fixed block height settings for RenderTargets and Depth Buffers, and added bl...
FernandoS27
2018-10-08
Assert Scissor tests
FernandoS27
2018-10-04
gl_rasterizer: Implement quads topology
ReinUsesLisp
2018-09-29
Merge pull request #1411 from ReinUsesLisp/point-size
bunnei
2018-09-28
video_core: Implement point_size and add point state sync
ReinUsesLisp
2018-09-28
gl_state: Pack sampler bindings into a single ARB_multi_bind
ReinUsesLisp
2018-09-25
video_core: Add asserts for CS, TFB and alpha testing
ReinUsesLisp
2018-09-15
Port #4182 from Citra: "Prefix all size_t with std::"
fearlessTobi
2018-09-09
gl_rasterizer: Implement multiple color attachments.
bunnei
2018-09-05
gl_rasterizer: Implement a VAO cache.
Markus Wick
2018-08-23
maxwell_3d: Update to include additional stencil registers.
bunnei
2018-08-20
GPU: Added registers for the logicop functionality.
Subv
2018-08-18
GLRasterizer: Implemented instanced vertex arrays.
Subv
2018-08-14
Rasterizer: Implemented instanced rendering.
Subv
2018-08-11
Merge pull request #1024 from Subv/blend_gl
bunnei
2018-08-11
GPU/Maxwell3D: Implemented an alternative set of blend factors.
Subv
2018-08-11
RasterizerGL: Ignore invalid/unset vertex attributes.
Subv
2018-08-08
maxwell_3d: Use correct const buffer size and check bounds.
bunnei
2018-08-04
video_core: Eliminate the g_renderer global variable
Lioncash
2018-07-21
maxwell_3d: Add depth buffer enable, width, and height registers.
bunnei
2018-07-20
video_core: Use nested namespaces where applicable
Lioncash
2018-07-17
GPU: Added register definitions for the stencil parameters.
Subv
2018-07-12
gl_rasterizer: Fix check for if a shader stage is enabled.
bunnei
2018-07-05
GPU: Allow using the old NV04 values for the depth test function.
Subv
2018-07-04
GPU: Flip the triangle front face winding if the GPU is configured to not fli...
Subv
2018-07-03
Merge pull request #609 from Subv/clear_buffers
bunnei
2018-07-03
GPU: Added registers for the CLEAR_BUFFERS and CLEAR_COLOR methods.
Subv
2018-07-02
GPU: Use only the least significant 3 bits when reading the depth test func.
Subv
2018-07-02
Merge pull request #608 from Subv/depth
bunnei
2018-07-02
GPU: Added registers for depth test and cull mode.
Subv
2018-07-02
GPU: Implemented the Z24S8 depth format and load the depth framebuffer.
Subv
2018-07-02
GPU: Added register definitions for the vertex buffer base element.
Subv
2018-06-27
maxwell_3d: Add a struct for RenderTargetConfig.
bunnei
2018-06-08
GPU: Added registers for normal and independent blending.
Subv
2018-06-06
GPU: Implement sampling multiple textures in the generated glsl shaders.
Subv
2018-06-04
GPU: Calculate the correct viewport dimensions based on the scale and transla...
Subv
2018-04-25
GPU: Reduce the number of registers of Maxwell3D to 0xE00.
Subv
2018-04-25
GPU: Move the Maxwell3D macro uploading code to the inside of the Maxwell3D p...
Subv
2018-04-24
Merge pull request #386 from Subv/gpu_query
bunnei
2018-04-23
GPU: Added asserts to our code for handling the QUERY_GET GPU command.
Subv
2018-04-23
GPU: Support multiple enabled vertex arrays.
Subv
2018-04-18
gl_shader_gen: Support vertical/horizontal viewport flipping. (#347)
bunnei
2018-04-17
renderer_opengl: Implement BlendEquation and BlendFunc.
bunnei
2018-04-16
gl_rasterizer: Implement indexed vertex mode.
bunnei
2018-04-14
GPU: Added a function to determine whether a shader stage is enabled or not.
Subv
2018-04-13
maxwell_3d: Make memory_manager public.
bunnei
2018-04-13
maxwell_3d: Fix shader_config decodings.
bunnei
2018-04-01
GPU: Use the MacroInterpreter class to execute the GPU macros instead of HLEi...
Subv
[next]