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path: root/src/video_core/engines/maxwell_3d.h
AgeCommit message (Expand)Author
2021-02-13video_core: Reimplement the buffer cacheReinUsesLisp
2021-02-13gpu: Report renderer errors with exceptionsReinUsesLisp
2021-01-24maxwell_3d: Silence array bounds warningsReinUsesLisp
2021-01-15common/common_funcs: Rename INSERT_UNION_PADDING_{BYTES,WORDS} to _NOINITReinUsesLisp
2020-12-30video_core: Rewrite the texture cacheReinUsesLisp
2020-12-06maxwell_3d: Move member variables to end of classLioncash
2020-12-06maxwell_3d: Resolve -Wdocumentation warningLioncash
2020-12-06maxwell_3d: Remove unused dirty_pointer arrayLioncash
2020-11-26vk_shader_decompiler: Implement force early fragment testsReinUsesLisp
2020-11-11maxwell_3d: Move code to separate functionsReinUsesLisp
2020-08-22video_core: Initialize renderer with a GPUReinUsesLisp
2020-08-14maxwell_3d: Resolve -Wextra-semi warningLioncash
2020-06-24Addressed issuesDavid Marcec
2020-06-24Macro HLE supportDavid Marcec
2020-06-13Merge pull request #4049 from ReinUsesLisp/separate-samplersbunnei
2020-06-08texture_cache: Implement rendering to 3D texturesReinUsesLisp
2020-06-05shader/texture: Join separate image and sampler pairs offlineReinUsesLisp
2020-06-03Mark parameters as constDavid Marcec
2020-06-02Pass by reference instead of copying parametersDavid Marcec
2020-05-30Implement macro JITDavid Marcec
2020-05-08Merge pull request #3885 from ReinUsesLisp/viewport-swizzlesbunnei
2020-05-05Merge pull request #3815 from FernandoS27/command-list-2bunnei
2020-05-04vk_graphics_pipeline: Implement viewport swizzles with NV_viewport_swizzleReinUsesLisp
2020-05-04maxwell_3d: Add viewport swizzlesReinUsesLisp
2020-05-03Merge pull request #3808 from ReinUsesLisp/wait-for-idlebunnei
2020-04-28Clang Format and Documentation.Fernando Sahmkow
2020-04-28{maxwell_3d,buffer_cache}: Implement memory barriers using 3D registersReinUsesLisp
2020-04-27VideoCore/Engines: Refactor Engines CallMethod.Fernando Sahmkow
2020-04-27maxwell_3d: Fix depth clamping registerReinUsesLisp
2020-04-27Merge pull request #3742 from FernandoS27/command-listbunnei
2020-04-23DMAPusher: Propagate multimethod writes into the engines.Fernando Sahmkow
2020-04-21gl_rasterizer: Fix buffers without sizeReinUsesLisp
2020-04-18fixed_pipeline_state: Pack attribute stateReinUsesLisp
2020-04-14gl_rasterizer: Implement constant vertex attributesReinUsesLisp
2020-04-13gl_rasterizer: Implement line widths and smooth linesReinUsesLisp
2020-04-12video_core: Add MSAA registers in 3D engine and TICReinUsesLisp
2020-03-22maxwell_3d: change declaration ordernamkazy
2020-03-22maxwell_3d: update comments for shadow ram usagenamkazy
2020-03-22maxwell_3d: implement MME shadow RAMNguyen Dac Nam
2020-03-13maxwell_3d: Add padding words to XFB entriesReinUsesLisp
2020-03-13gl_rasterizer: Implement transform feedback bindingsReinUsesLisp
2020-03-13Merge branch 'master' into shader-purgeRodrigo Locatti
2020-03-09gl_rasterizer: Implement polygon modes and fill rectanglesReinUsesLisp
2020-03-09engines/maxwell_3d: Add TFB registers and store them in shader registryReinUsesLisp
2020-02-28state_tracker: Remove type traits with named structuresReinUsesLisp
2020-02-28maxwell_3d: Use two tables instead of three for dirty flagsReinUsesLisp
2020-02-28maxwell_3d: Change write dirty flags to a bitsetReinUsesLisp
2020-02-28maxwell_3d: Flatten cull and front face registersReinUsesLisp
2020-02-28video_core: Reintroduce dirty flags infrastructureReinUsesLisp
2020-02-28gl_state: Remove clip distances trackingReinUsesLisp