| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-11-26 | gpu: Rewrite GPU command list processing with DmaPusher class. | bunnei | |
| - More accurate impl., fixes Undertale (among other games). | |||
| 2018-09-10 | video_core: Move command buffer loop. | Markus Wick | |
| This moves the hot loop into video_core. This refactoring shall reduce the CPU overhead of calling ProcessCommandList. | |||
| 2018-08-09 | video_core: Use variable template variants of type_traits interfaces where ↵ | Lioncash | |
| applicable | |||
| 2018-03-16 | GPU: Process command mode 5 (IncreaseOnce) differently from other commands. | Subv | |
| Accumulate all arguments before calling the desired method. Note: Maybe we should do the same for the NonIncreasing mode? | |||
| 2018-02-11 | Make a GPU class in VideoCore to contain the GPU state. | Subv | |
| Also moved the GPU MemoryManager class to video_core since it makes more sense for it to be there. | |||
| 2018-02-11 | GPU: Added a command processor to decode the GPU pushbuffers and forward the ↵ | Subv | |
| commands to their respective engines. | |||
| 2018-01-12 | Remove references to PICA and rasterizers in video_core | James Rowe | |
| 2016-09-21 | Remove empty newlines in #include blocks. | Emmanuel Gil Peyrot | |
| This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation. | |||
| 2016-09-18 | Sources: Run clang-format on everything. | Emmanuel Gil Peyrot | |
| 2015-06-28 | Core: Cleanup hw includes. | Emmanuel Gil Peyrot | |
| 2014-12-20 | License change | purpasmart96 | |
| 2014-08-25 | Pica/CommandProcessor: Implement parameter masking. | Tony Wasserka | |
| 2014-08-12 | Pica: Add command processor. | Tony Wasserka | |
