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yuzu-mainline
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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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shader_recompiler
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ir_opt
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passes.h
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2022-04-23
general: Convert source file copyright comments over to SPDX
Morph
This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-03-20
shader_recompiler: Reduce unused includes
ameerj
2021-11-16
shader: Fix resolution scaling pass
ReinUsesLisp
2021-07-22
shader: Add int64 to int32 lowering pass
ReinUsesLisp
2021-07-22
shader: Fix VertexA Shaders.
FernandoS27
2021-07-22
shader: Implement VertexA stage
FernandoS27
2021-07-22
shader: Implement indexed attributes
FernandoS27
2021-07-22
shader: Implement CAL inlining function calls
ReinUsesLisp
2021-07-22
shader: Initial support for textures and TEX
ReinUsesLisp
2021-07-22
spirv: Add lower fp16 to fp32 pass
ReinUsesLisp
2021-07-22
spirv: Initial bindings support
ReinUsesLisp
2021-07-22
shader: Support SSA loops on IR
ReinUsesLisp
2021-07-22
shader: Constant propagation and global memory to storage buffer
ReinUsesLisp
2021-07-22
shader: Initial instruction support
ReinUsesLisp
2021-07-22
shader: SSA and dominance
ReinUsesLisp
2021-07-22
shader: Initial recompiler work
ReinUsesLisp