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path: root/src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp
AgeCommit message (Collapse)Author
2022-04-23general: Convert source file copyright comments over to SPDXMorph
This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-03-20shader_recompiler: Reduce unused includesameerj
2021-07-22shader: Move microinstruction header to the value headerReinUsesLisp
2021-07-22shader: Implement ATOM/S and REDameerj
2021-07-22shader_recompiler,video_core: Cleanup some GCC and Clang errorslat9nq
Mostly fixing unused *, implicit conversion, braced scalar init, fpermissive, and some others. Some Clang errors likely remain in video_core, and std::ranges is still a pertinent issue in shader_recompiler shader_recompiler: cmake: Force bracket depth to 1024 on Clang Increases the maximum fold expression depth thread_worker: Include condition_variable Don't use list initializers in control flow Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc>
2021-07-22shader: Fix F2IFernandoS27
2021-07-22shader: Add support for fp16 comparisons and misc fixesReinUsesLisp
2021-07-22shader: Fix floating point comparison for FP16FernandoS27
2021-07-22shader: Implement I2FReinUsesLisp
2021-07-22shader: Implement CAL inlining function callsReinUsesLisp
2021-07-22shader: Implement HADD2ReinUsesLisp
2021-07-22spirv: Add lower fp16 to fp32 passReinUsesLisp