| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2021-07-22 | shader: Refactor PTP and other minor changes | ReinUsesLisp | |
| 2021-07-22 | shader: Implement TLD4.PTP | FernandoS27 | |
| 2021-07-22 | shader: Implement TLD4 and TLD4_B | FernandoS27 | |
| 2021-07-22 | shader: Fold interpolation multiplications | ReinUsesLisp | |
| 2021-07-22 | shader: Implement DMNMX, DSET, DSETP | ameerj | |
| 2021-07-22 | shader: Implement CAL inlining function calls | ReinUsesLisp | |
| 2021-07-22 | shader: Partial implementation of LDC | ReinUsesLisp | |
| 2021-07-22 | shader: FMUL, select, RRO, and MUFU fixes | ReinUsesLisp | |
| 2021-07-22 | spirv: Add lower fp16 to fp32 pass | ReinUsesLisp | |
| 2021-07-22 | shader: Add XMAD multiplication folding optimization | ReinUsesLisp | |
| 2021-07-22 | spirv: Initial bindings support | ReinUsesLisp | |
| 2021-07-22 | shader: Misc fixes | ReinUsesLisp | |
| 2021-07-22 | shader: Initial implementation of an AST | ReinUsesLisp | |
| 2021-07-22 | shader: Better constant folding | ReinUsesLisp | |
| 2021-07-22 | shader: Make typed IR | ReinUsesLisp | |
| 2021-07-22 | shader: Constant propagation and global memory to storage buffer | ReinUsesLisp | |
