| Age | Commit message (Expand) | Author |
| 2021-07-22 | shader: Better but still partial interpolation support | ReinUsesLisp |
| 2021-07-22 | shader: Implement DMNMX, DSET, DSETP | ameerj |
| 2021-07-22 | shader: Implement FADD32I | FernandoS27 |
| 2021-07-22 | shader: Implement F2F | FernandoS27 |
| 2021-07-22 | shader: Implement DMUL and DFMA | ameerj |
| 2021-07-22 | shader: Add FP64 register load/store helpers | ameerj |
| 2021-07-22 | shader: Add support for fp16 comparisons and misc fixes | ReinUsesLisp |
| 2021-07-22 | shader: Fix floating point comparison for FP16 | FernandoS27 |
| 2021-07-22 | shader: Implement HSETP2 | FernandoS27 |
| 2021-07-22 | shader: Implement HSET2 | FernandoS27 |
| 2021-07-22 | shader: Implement HMUL2 | FernandoS27 |
| 2021-07-22 | shader: Implement HFMA2 | FernandoS27 |
| 2021-07-22 | shader: Refactor half floating instructions | FernandoS27 |
| 2021-07-22 | shader: Implement I2F | ReinUsesLisp |
| 2021-07-22 | shader: Implement ISCADD (imm) | ReinUsesLisp |
| 2021-07-22 | shader: Implement LOP32I | ReinUsesLisp |
| 2021-07-22 | shader: Add partial rasterizer integration | ReinUsesLisp |
| 2021-07-22 | shader: Implement DADD | ameerj |
| 2021-07-22 | shader: Implement CSET and CSETP | ameerj |
| 2021-07-22 | shader: Implement FSET and FSETP | ameerj |
| 2021-07-22 | shader: Implement TEXS | ReinUsesLisp |
| 2021-07-22 | shader: Implement CAL inlining function calls | ReinUsesLisp |
| 2021-07-22 | shader: Implement FMNMX | ameerj |
| 2021-07-22 | shader: Implement FCMP | ameerj |
| 2021-07-22 | shader: Partial implementation of LDC | ReinUsesLisp |
| 2021-07-22 | shader: Initial support for textures and TEX | ReinUsesLisp |
| 2021-07-22 | shader: Implement R2P | ameerj |
| 2021-07-22 | shader: Implement SHF | ameerj |
| 2021-07-22 | shader: Implement LEA | ameerj |
| 2021-07-22 | shader: Deduplicate HADD2 code | ReinUsesLisp |
| 2021-07-22 | shader: Implement I2I | ameerj |
| 2021-07-22 | shader: Implement HADD2 | ReinUsesLisp |
| 2021-07-22 | shader: Implement LOP and LOP3 | ameerj |
| 2021-07-22 | shader: Implement IADD3 | ameerj |
| 2021-07-22 | shader: Implement PSETP | ameerj |
| 2021-07-22 | Implement PSET, refactor common comparison funcs | ameerj |
| 2021-07-22 | shader: Implement FLO | ameerj |
| 2021-07-22 | shader: Implement ISET, add common_funcs | ameerj |
| 2021-07-22 | shader: Make IMNMX, SHR, SEL stylistically more consistent | ameerj |
| 2021-07-22 | shader: Implement ICMP | ameerj |
| 2021-07-22 | shader: Implement IMNMX | ameerj |
| 2021-07-22 | shader: Implement BFI | ameerj |
| 2021-07-22 | shader: Implement BFE | ameerj |
| 2021-07-22 | shader: Implement POPC | ameerj |
| 2021-07-22 | shader: Implement SHR | ameerj |
| 2021-07-22 | shader: Implement SEL | ameerj |
| 2021-07-22 | shader: Fix control flow | ReinUsesLisp |
| 2021-07-22 | shader: Implement more of XMAD and FFMA32I and fix XMAD.CBCC | ReinUsesLisp |
| 2021-07-22 | shader: FMUL, select, RRO, and MUFU fixes | ReinUsesLisp |
| 2021-07-22 | shader: Fix MOV(reg), add SHL variants and emit neg and abs instructions | ReinUsesLisp |