| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2023-08-18 | Shader Recomnpiler: implement textuzreGrad 3D emulation constant propagation | Fernando Sahmkow | |
| 2022-04-23 | general: Convert source file copyright comments over to SPDX | Morph | |
| This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later. | |||
| 2021-07-22 | glasm: Implement TEX and TEXS instructions | ReinUsesLisp | |
| Remove lod clamp from texture instructions with lod, as this is not needed (nor supported). | |||
| 2021-07-22 | shader: Implement SULD and SUST | ReinUsesLisp | |
| 2021-07-22 | shader_recompiler,video_core: Cleanup some GCC and Clang errors | lat9nq | |
| Mostly fixing unused *, implicit conversion, braced scalar init, fpermissive, and some others. Some Clang errors likely remain in video_core, and std::ranges is still a pertinent issue in shader_recompiler shader_recompiler: cmake: Force bracket depth to 1024 on Clang Increases the maximum fold expression depth thread_worker: Include condition_variable Don't use list initializers in control flow Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc> | |||
| 2021-07-22 | shader: Implement TLD4.PTP | FernandoS27 | |
| 2021-07-22 | shader: Fix Array Indices in TEX/TLD4 | FernandoS27 | |
| 2021-07-22 | shader: Fix TEX mask | ReinUsesLisp | |
| 2021-07-22 | shader: Implement I2F | ReinUsesLisp | |
| 2021-07-22 | shader: Add partial rasterizer integration | ReinUsesLisp | |
| 2021-07-22 | shader: Implement TEXS | ReinUsesLisp | |
