| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2024-01-11 | shader_recompiler: emulate 8-bit and 16-bit storage writes with cas loop | Liam | |
| 2022-04-23 | general: Convert source file copyright comments over to SPDX | Morph | |
| This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later. | |||
| 2021-12-05 | emit_spirv: Reduce emit_spirv.h include overhead | ameerj | |
| emit_spirv.h is included in video_core, which was propagating further includes that video_core did not depend on. | |||
| 2021-07-22 | shader: Ignore global memory ops on devices lacking int64 support | ameerj | |
| 2021-07-22 | spirv: Handle small storage buffer loads on devices with no support | ReinUsesLisp | |
| 2021-07-22 | Move SPIR-V emission functions to their own header | ReinUsesLisp | |
| 2021-07-22 | spirv: Add SSBO read fallbacks when no aliasing is available | ReinUsesLisp | |
| 2021-07-22 | shader: Add NVN storage buffer fallbacks | ReinUsesLisp | |
| When we can't track the SSBO origin of a global memory instruction, leave it as a global memory operation and assume these pointers are in the NVN storage buffer slots, then apply a linear search in the shader's runtime. | |||
| 2021-07-22 | spirv: Replace Constant/ConstantComposite with Const helper | ameerj | |
| 2021-07-22 | spirv: Rework storage buffers and shader memory | ReinUsesLisp | |
| 2021-07-22 | spirv: Implement VertexId and InstanceId, refactor code | ReinUsesLisp | |
| 2021-07-22 | shader: Initial support for textures and TEX | ReinUsesLisp | |
| 2021-07-22 | spirv: Add lower fp16 to fp32 pass | ReinUsesLisp | |
| 2021-07-22 | shader: Primitive Vulkan integration | ReinUsesLisp | |
| 2021-07-22 | spirv: Initial bindings support | ReinUsesLisp | |
| 2021-07-22 | spirv: Initial SPIR-V support | ReinUsesLisp | |
