| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2022-04-23 | general: Convert source file copyright comments over to SPDX | Morph | |
| This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later. | |||
| 2022-03-20 | shader_recompiler: Reduce unused includes | ameerj | |
| 2021-12-05 | emit_spirv: Reduce emit_spirv.h include overhead | ameerj | |
| emit_spirv.h is included in video_core, which was propagating further includes that video_core did not depend on. | |||
| 2021-07-22 | spirv/convert: Catch more signed operations oversights | ameerj | |
| The sign bit on integers of size < 32 was not properly preserved in casts | |||
| 2021-07-22 | spirv/convert: Catch more broken signed operations on Nvidia OpenGL | ReinUsesLisp | |
| BitCast U32 to S32 before converting to float on drivers with broken signed operations. | |||
| 2021-07-22 | Move SPIR-V emission functions to their own header | ReinUsesLisp | |
| 2021-07-22 | spirv: Implement int8 and int16 conversion fallbacks | ReinUsesLisp | |
| 2021-07-22 | shader: Implement I2F | ReinUsesLisp | |
| 2021-07-22 | shader: Initial support for textures and TEX | ReinUsesLisp | |
| 2021-07-22 | shader: Implement HADD2 | ReinUsesLisp | |
| 2021-07-22 | spirv: Add lower fp16 to fp32 pass | ReinUsesLisp | |
