| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2021-05-25 | kernel: process_capability: Add MapRegion capability | Morph | |
| - Used by nx-hbloader | |||
| 2021-05-20 | hle: kernel: service_thread: Take reference to KServerSession on service ↵ | bunnei | |
| request. | |||
| 2021-05-20 | hle: kernel: k_port: Use AcceptSession to ensure SessionList state is correct. | bunnei | |
| - Fixes a use-after-free, work-around until we fixup session/port management. | |||
| 2021-05-20 | hle: kernel: Use host memory allocations for KSlabMemory. | bunnei | |
| - There are some issues with the current workaround, we will just use host memory until we have a complete kernel memory implementation. | |||
| 2021-05-20 | Revert "WORKAROUND: Do not use slab heap while we track down issues with ↵ | bunnei | |
| resource management." This reverts commit f2c26443f85a3c3fd43137509368ba5c7ab80ee7. | |||
| 2021-05-20 | hle: kernel: hle_ipc: Simplify incoming/outgoing move/copy/domain objects. | bunnei | |
| 2021-05-20 | hle: kernel: Implement CloneCurrentObject and improve session management. | bunnei | |
| 2021-05-20 | Revert "WORKAROUND: temp. disable session resource limits while we work out ↵ | bunnei | |
| issues" This reverts commit fc086f93b2165b5c210cb7dcd6c18ebe17f1fd7b. | |||
| 2021-05-20 | Merge pull request #6320 from Morph1984/get-pid | bunnei | |
| hle_ipc: Add a getter for PID | |||
| 2021-05-20 | Merge pull request #6321 from lat9nq/per-game-cpu | bunnei | |
| configuration: Add CPU tab to game properties and slight per-game settings rework | |||
| 2021-05-18 | Merge pull request #6317 from ameerj/fps-fix | bunnei | |
| perf_stats: Rework FPS counter to be more accurate | |||
| 2021-05-18 | KTransferMemory: Return size instead of size * PageSize in GetSize() | Morph | |
| size is already the size in bytes. We do not need to multiply it by the page size | |||
| 2021-05-17 | general: Demote custom_rtc to regular setting | lat9nq | |
| 2021-05-16 | Merge pull request #6319 from Morph1984/no-install-base | bunnei | |
| main: Prevent installing base titles into NAND | |||
| 2021-05-16 | Merge pull request #6284 from ameerj/shantae-fix | bunnei | |
| nvflinger: Create layers when they are queried but not found | |||
| 2021-05-16 | Merge pull request #6296 from lioncash/shadow-error | bunnei | |
| core: Make variable shadowing a compile-time error | |||
| 2021-05-16 | Merge pull request #6307 from Morph1984/fix-response-push-size | bunnei | |
| nifm, ssl: Fix incorrect response sizes | |||
| 2021-05-16 | main: Prevent installing base titles into NAND | Morph | |
| Many users have been installing their base titles into NAND instead of adding them into the games list. This prevents users from installing any base titles and warns the user about the action. | |||
| 2021-05-16 | hle_ipc: unsigned -> u32 | Morph | |
| This is more concise and consistent with the rest of the codebase. | |||
| 2021-05-16 | hle_ipc: Add a getter for PID | Morph | |
| 2021-05-16 | core: Make variable shadowing a compile-time error | Lioncash | |
| Now that we have most of core free of shadowing, we can enable the warning as an error to catch anything that may be remaining and also eliminate this class of logic bug entirely. | |||
| 2021-05-15 | Merge pull request #6299 from bunnei/ipc-improvements | bunnei | |
| Various improvements to IPC and session management | |||
| 2021-05-16 | nifm, ssl: Fix incorrect response sizes | Morph | |
| 2021-05-15 | general: Make CPU accuracy and related a Settings::Setting | lat9nq | |
| Required to make CPU accuracy and unsafe settings available to use as a per-game setting. | |||
| 2021-05-15 | perf_stats: Rework FPS counter to be more accurate | ameerj | |
| The FPS counter was based on metrics in the nvdisp swapbuffers call. This metric would be accurate if the gpu thread/renderer were synchronous with the nvdisp service, but that's no longer the case. This commit moves the frame counting responsibility onto the concrete renderers after their frame draw calls. Resulting in more meaningful metrics. The displayed FPS is now made up of the average framerate between the previous and most recent update, in order to avoid distracting FPS counter updates when framerate is oscillating between close values. The status bar update frequency was also changed from 2 seconds to 500ms. | |||
| 2021-05-12 | ssl: Stub Import(Client/Server)Pki | Morph | |
| - Used in JUMP FORCE Deluxe Edition | |||
| 2021-05-12 | Merge pull request #6267 from german77/gestureRewrite | Morph | |
| hid: Improve hardware accuracy of gestures | |||
| 2021-05-11 | hle: kernel: hle_ipc: Fix outgoing IPC response size calculation. | bunnei | |
| 2021-05-11 | WORKAROUND: temp. disable session resource limits while we work out issues | bunnei | |
| 2021-05-11 | WORKAROUND: Do not use slab heap while we track down issues with resource ↵ | bunnei | |
| management. | |||
| 2021-05-11 | audren | bunnei | |
| 2021-05-10 | core: hle: ipc_helpers: Fix cast on raw_data_size calculation. | bunnei | |
| 2021-05-10 | hle: service: sm: Add TIPC support. | bunnei | |
| - Fixes our error checking of names as well. | |||
| 2021-05-10 | hle: kernel: hle_ipc: Improve IPC code and add initial support for TIPC. | bunnei | |
| - Fixes our move handles implementation to actually move objects. - Simplifies the traditional IPC path. | |||
| 2021-05-10 | hle: service: sm: GetService: Reserve session resource when we create a ↵ | bunnei | |
| KSession. | |||
| 2021-05-10 | hle: service: Add support for dispatching TIPC requests. | bunnei | |
| 2021-05-10 | hle: service: Implement IPC::CommandType::Close. | bunnei | |
| - This was not actually closing sessions before. | |||
| 2021-05-10 | hle: service: sm: Use RegisterNamedService to register the service. | bunnei | |
| 2021-05-10 | hle: service: sm: Improve Initialize implementation. | bunnei | |
| 2021-05-10 | hle: kernel: svc: Update ConnectToNamedPort to use new ↵ | bunnei | |
| CreateNamedServicePort interface. | |||
| 2021-05-10 | hle: kernel: Implement named service ports using service interface factory. | bunnei | |
| - This allows us to create a new interface each time ConnectToNamedPort is called, removing the assumption that these are static. | |||
| 2021-05-10 | hle: kernel: KSession: Improve implementation of CloneCurrentObject. | bunnei | |
| 2021-05-10 | hle: service: sm: Increase point buffer size. | bunnei | |
| 2021-05-10 | hle: ipc_helpers: Reserve session resource when we create a KSession. | bunnei | |
| 2021-05-10 | hle: kernel: KClientPort: Cleanup comment format. | bunnei | |
| 2021-05-10 | hle: ipc: Add declarations for TIPC. | bunnei | |
| 2021-05-10 | hle: kernel: Further cleanup and add TIPC helpers. | bunnei | |
| 2021-05-10 | hle: ipc_helpers: Update IPC response generation for TIPC. | bunnei | |
| 2021-05-09 | Merge pull request #6291 from lioncash/kern-shadow | bunnei | |
| kernel: Eliminate variable shadowing | |||
| 2021-05-09 | kernel: Delete unused files | german77 | |
