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path: root/src/core/network/network_interface.cpp
AgeCommit message (Collapse)Author
2022-07-25yuzu: Add ui files for multiplayer roomsFearlessTobi
2022-04-23general: Convert source file copyright comments over to SPDXMorph
This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2021-08-27network_interface: Cleanup codeMorph
2021-08-27network_interface: Replace default return value with std::nulloptMorph
2021-08-16network_interface: correct formattingSönke Holz
2021-08-16network_interface: fix mingw-w64 buildspholz
2021-08-16network: retrieve subnet mask and gateway infoSönke Holz
2021-08-13network: don't use reinterpret_cast in GetAvailableNetworkInterfacesspholz
2021-08-13network: use Common::BitCast instead of std::bit_castSönke Holz
2021-08-13network: narrow down scope of "result" in win32 code forSönke Holz
GetAvailableNetworkInterfaces
2021-08-13network: use explicit bool conversions in GetAvailableNetworkInterfacesSönke Holz
2021-08-12network: correct formatting in network.cpp and network_interface.cppSönke Holz
2021-08-12configuration: add option to select network interfacespholz
This commit renames the "Services" tab to "Network" and adds a combobox that allows the user to select the network interface that yuzu should use. This new setting is now used to get the local IP address in Network::GetHostIPv4Address. This prevents yuzu from selecting the wrong network interface and thus using the wrong IP address. The return type of Network::GetHostIPv4Adress has also been changed.