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2021-08-14core: hle: kernel: Disable dispatch count tracking on single core.bunnei
- This would have limited value, and would be a mess to handle properly.
2021-08-13nifm: use operator*() instead of .value() to get value of std::optionalSönke Holz
2021-08-13nifm: treat a missing host IP address as a non-critical errorSönke Holz
2021-08-12configuration: add option to select network interfacespholz
This commit renames the "Services" tab to "Network" and adds a combobox that allows the user to select the network interface that yuzu should use. This new setting is now used to get the local IP address in Network::GetHostIPv4Address. This prevents yuzu from selecting the wrong network interface and thus using the wrong IP address. The return type of Network::GetHostIPv4Adress has also been changed.
2021-08-07core: hle: kernel: k_thread: Mark KScopedDisableDispatch as nodiscard.bunnei
2021-08-07core: hle: service: buffer_queue: Improve management of KEvent.bunnei
2021-08-07core: hle: kernel: k_auto_object: Add GetName method.bunnei
- Useful purely for debugging.
2021-08-07core: hle: service: nvflinger/vi: Improve management of KEvent.bunnei
2021-08-07core: hle: kernel: DisableDispatch on suspend threads.bunnei
2021-08-07core: hle: kernel: k_scheduler: Improve DisableScheduling and EnableScheduling.bunnei
2021-08-07core: hle: kernel: Use CurrentPhysicalCoreIndex as appropriate.bunnei
2021-08-07core: hle: kernel: k_scheduler: Remove unnecessary MakeCurrentProcess.bunnei
2021-08-07core: hle: kernel: k_scheduler: Improve ScheduleImpl.bunnei
2021-08-07core: hle: kernel: k_scheduler: Improve Unload.bunnei
2021-08-07core: hle: kernel: k_process: DisableDispatch on main thread.bunnei
2021-08-07core: hle: kernel: k_handle_table: Use KScopedDisableDispatch as necessary.bunnei
2021-08-07core: hle: kernel: k_thread: Add KScopedDisableDispatch.bunnei
2021-08-07core: hle: kernel: Ensure idle threads are closed before destroying scheduler.bunnei
2021-08-07core: hle: kernel: Reflect non-emulated threads as core 3.bunnei
2021-08-07Merge branch 'yuzu-emu:master' into fix-lan-playspholz
2021-08-06Merge pull request #6799 from ameerj/vp9-fixesbunnei
nvdec: Fix VP9 reference frame refreshes
2021-08-07network: GetCurrentIpConfigInfo: return host IP addressSönke Holz
Service::NIFM::IGeneralService::GetCurrentIpConfigInfo currently hardcodes 192.168.1.100 as the IP address, which prevents LAN play from working correctly.
2021-08-06nvhost_nvdec_common: Remove BufferMapameerj
This was mainly used to keep track of mapped buffers for later unmapping. Since unmap is no longer implemented, this no longer seves a valuable purpose.
2021-08-06nvhost_nvdec_common: Stub UnmapBuffer Ioctlameerj
Skip unmapping nvdec buffers to avoid breaking the continuity of the VP9 reference frame addresses, and the risk of invalidating data before the async GPU thread is done with it.
2021-08-04applet_swkbd: Include the null terminator in the buffer size calculationMorph
Some games may interpret the read string as a null-terminated string instead of just reading the string up to buffer_size.
2021-08-01service: set: Correct copy amount in GetAvailableLanguageCodesMorph
2021-07-31hle: api_version: Update HOS version to 12.1.0Morph
Keeps us up to date with reporting the system version.
2021-07-30Merge pull request #6752 from Morph1984/pt-brbunnei
service: ns, set: Add PT_BR (Brazilian Portuguese)
2021-07-30applet_swkbd: Correct string buffer size calculationMorph
The buffer size here does not include the initial 8 bytes.
2021-07-30service: set: Correct 4.0.0 max_entries to 0x40 (64) instead of 17Morph
2021-07-30service: ns, set: Add PT_BR (Brazilian Portuguese)Morph
2021-07-29Merge pull request #6751 from Morph1984/languagecodeAmeer J
service: ns: Map ZH_TW and ZH_CN to Traditional/Simplified Chinese
2021-07-29Merge pull request #6742 from Morph1984/uuidbunnei
common: uuid: Return a lower-case hex string in Format
2021-07-27service: ns: Remove unused ns_language headerMorph
2021-07-27service: ns: Map ZH_TW and ZH_CN to Traditional/Simplified ChineseMorph
2021-07-26common: uuid: Return a lower-case hex string in FormatMorph
2021-07-26Merge pull request #6696 from ameerj/speed-limit-renamebunnei
general: Rename "Frame Limit" references to "Speed Limit"
2021-07-25Merge pull request #6697 from ameerj/fps-capbunnei
config, nvflinger: Add FPS cap setting
2021-07-23general: Rename "Frame Limit" references to "Speed Limit"ameerj
This setting is best referred to as a speed limit, as it involves the limits of all timing based aspects of the emulator, not only framerate. This allows us to differentiate it from the fps unlocker setting.
2021-07-23config, nvflinger: Add FPS cap settingameerj
Allows finer tuning of the FPS limit.
2021-07-23Merge pull request #6551 from bunnei/improve-kernel-objbunnei
Improve management of kernel objects
2021-07-20hle: service: kernel_helpers: Remove unnecessary pragma once.bunnei
2021-07-20hle: kernel: svc: Remove part of ExitProcess.bunnei
- ExitProcess is not actually implemented either way, and this needs more work before we implement.
2021-07-20hle: service: nvdrv: Remove unused kernel reference.bunnei
2021-07-20hle: service: hid: npad: Remove unused kernel reference.bunnei
2021-07-20hle: kernel: Track and release server sessions, and protect methods with locks.bunnei
2021-07-20hle: kernel: KProcess: Change process termination assert to a warning.bunnei
- Since we do not implement multiprocess right now, this should not be a crashing assert.
2021-07-20hle: kernel: Ensure current running process is closed.bunnei
2021-07-20hle: kernel: Ensure global handle table is finalized before closing.bunnei
2021-07-20kernel: svc: ConnectToNamedPort: Close extra reference to port.bunnei