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authorbunnei <bunneidev@gmail.com>2021-07-26 18:51:00 -0700
committerGitHub <noreply@github.com>2021-07-26 18:51:00 -0700
commitd6c799494c6235bc0796386bb31cae9fbe26f737 (patch)
treeba4d1992e822cb8c0b2744e838ea503df97dde1f /src/core/hle
parent7511f65e312ab9916967a1234e471ef11b818787 (diff)
parentc80ae87b4ec29903f8c65641bd7e3c6460484801 (diff)
Merge pull request #6696 from ameerj/speed-limit-rename
general: Rename "Frame Limit" references to "Speed Limit"
Diffstat (limited to 'src/core/hle')
-rw-r--r--src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
index 2cc0da124..ce6065db2 100644
--- a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
@@ -54,7 +54,7 @@ void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u3
system.GetPerfStats().EndSystemFrame();
system.GPU().SwapBuffers(&framebuffer);
- system.FrameLimiter().DoFrameLimiting(system.CoreTiming().GetGlobalTimeUs());
+ system.SpeedLimiter().DoSpeedLimiting(system.CoreTiming().GetGlobalTimeUs());
system.GetPerfStats().BeginSystemFrame();
}