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path: root/src/core/hle/service/nwm/nwm_uds.cpp
AgeCommit message (Collapse)Author
2017-10-10hle: Remove a large amount of 3ds-specific service code.bunnei
2017-10-09Change command header in nwm::UDS Initialize functionDragios
2017-09-30Services/UDS: Handle the rest of the connection sequence. (#2963)B3n30
Services/UDS: Handle the rest of the connection sequence.
2017-09-30Fixed type conversion ambiguityHuw Pascoe
2017-09-25Services/UDS: Added a function to send EAPoL-Start packets (#2920)B3n30
* Services/UDS: Added a function to generate the EAPoL-Start packet body. * Services/UDS: Added filter for beacons. * Services/UDS: Lock a mutex when accessing connection_status from both the emulation and network thread. * Services/UDS: Handle the Association Response frame and respond with the EAPoL-Start frame. * fixup: make use of current_node, changed received_beacons into a list, mutex and assert corrections * fixup: fix damn clang-format
2017-08-27Services/UDS: Handle the connection sequence packets.Subv
There is currently no stage tracking, a client is considered "Connected" when it receives the EAPoL Logoff packet from the server, this is not yet implemented.
2017-08-27Services/UDS: Store the received beacon frames until RecvBeaconBroadcastData ↵Subv
is called, up to 15 beacons at the same time, removing any older beacon frames when the limit is exceeded.
2017-06-26Merge pull request #2778 from Subv/uds_moreSebastian Valle
Services/UDS: Stub SendTo to generate the unencrypted data frames with the right headers
2017-06-26UDS: Run clang-format.Subv
2017-06-26UDS: Added functions to encrypt and decrypt the data frames.Subv
The responsibility of encryption and encapsulation into an 802.11 MAC frame will fall into the callers of GenerateDataPayload.
2017-06-20Merge pull request #2790 from yuriks/remove-movefromYuri Kunde Schlesner
Remove ResultVal::MoveFrom
2017-06-18ResultVal: Remove MoveFrom()Yuri Kunde Schlesner
Replace it with std::move(result_val).Unwrap(), or Foo().Unwrap() in case you already have an rvalue.
2017-06-15UDS: Return the correct error messages in SendTo when not connected to a ↵Subv
network or trying to send to itself.
2017-06-15UDS: Stub SendTo to generate the unencrypted data frame with the right headers.Subv
2017-06-15UDS: Added a hook for updating the connection status when a client connects ↵Subv
to the network.
2017-06-13Services/UDS: Set the proper bit in the ConnectionStatus structure when ↵Sebastian Valle
creating a network. (#2738) * Services/UDS: Set the proper bit in the ConnectionStatus structure when creating a network. This lets the application know that the host was successfully added to the session. * Services/UDS: Reset the connection status when destroying the network * Services/UDS: Reset the connection status's bitmask of changed nodes after reporting it to the game.
2017-06-07Merge pull request #2737 from Subv/decryptbeacondataJames Rowe
Services/UDS: Implement DecryptBeaconData.
2017-06-06Services/UDS: Implement DecryptBeaconData.Subv
This function decrypts the encrypted data tags contained in the 802.11 beacon frames.
2017-06-06Service: Remove unnecessary includes from service.hYuri Kunde Schlesner
This has a huge fallout in terms of needing to fix other files because all service implementations included that file.
2017-05-15Services/UDS: Use the new IPC helper functions.Subv
2017-05-15Services/UDS: Implement RecvBeaconBroadcastData.Subv
This allows the applications to retrieve 802.11 beacon frames from nearby UDS networks. Note that the networks are still not announced anywhere.
2017-05-15Services/UDS: Generate the UDS beacons when the beacon callback fires.Subv
2017-03-27Services/UDS: Fixed a style mistake in GetChannel.Sebastian Valle
2017-03-26Services/UDS: Use consistent spelling for WiFi and simplify the GetChannel ↵Subv
function.
2017-03-26Services/UDS: Signal the connection event when closing down the network.Subv
2017-03-26Services/UDS: Do not allow trying to start up a network that only the host ↵Subv
can connect to.
2017-03-26Service/UDS: Schedule an event to broadcast the beacon frames every 102.4ms.Subv
2017-03-26Services/UDS: Store the entire NetworkInfo structure that was used to create ↵Subv
the network. It will be needed when generating the beacon frames.
2017-03-26Services/UDS: Initial support for hosting local-wlan networks.Subv
Currently it will let games create a network as hosts, but will not broadcast it anywhere and will not allow clients to connect.
2016-12-22Service/NWM: add nwm servicesmailwl