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path: root/src/core/hle/service/nvflinger
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2023-03-01nvnflinger: fix nameLiam
2023-03-01service: move hle_ipc from kernelLiam
2023-02-03Revert "Merge pull request #9718 from yuzu-emu/revert-9508-hle-ipc-buffer-span"ameerj
This reverts commit 25fc5c0e1158cb8e81cbc769b24ad84032a1fbfd, reversing changes made to af20e25081f97d55b451606c87922e2b49f0d363.
2023-02-02Revert "hle_ipc: Use std::span to avoid heap allocations/copies when calling ↵liamwhite
ReadBuffer"
2023-01-30Merge pull request #9508 from ameerj/hle-ipc-buffer-spanbunnei
hle_ipc: Use std::span to avoid heap allocations/copies when calling ReadBuffer
2023-01-11nvnflinger: correct swap interval handlingLiam
2022-12-28hle_ipc: Rename ReadBufferSpan to ReadBufferameerj
2022-12-25nvflinger: Split Parcel class into InputParcel and OutputParcelameerj
The usages of the Parcel class were already unique to either Read or Write operations. Avoids needing a vector of the input payload for the InputParcel use-case, instead it can remain as a span.
2022-12-03Merge pull request #9289 from liamwhite/fruit-companyliamwhite
general: fix compile for Apple Clang
2022-11-29Merge pull request #9346 from lioncash/vtableliamwhite
producer_listener: Add virtual destructor to IProducerListener
2022-11-28producer_listener: Add virtual destructor to IProducerListenerLioncash
Several member variables are shared_ptr's to this base class. Even though producer listeners are still unimplemented, this ensures we always have consistent deletion behavior once this ends up being used polymorphically.
2022-11-28buffer_item_consumer: Pass fence by const-ref in ReleaseBuffer()Lioncash
This isn't directly modified. Also allows rvalues to be used with it.
2022-11-28buffer_queue_consumer: std::move std::shared_ptr in Connect()Lioncash
Avoids an unnecessary reference count increment and decrement
2022-11-28consumer_base: Pass shared_ptr by const referenceLioncash
Avoids churning atomic reference count increments and decrements.
2022-11-28consumer_base: Remove redundant virtualLioncash
override already serves this purpose
2022-11-22general: fix compile for Apple ClangLiam
2022-11-14nvnflinger: fix lost wakeupLiam
2022-10-27nvnflinger: release queued handles immediately on disconnectionLiam
2022-10-27vi: implement CloseDisplayLiam
2022-10-23core: barrier service thread shutdownLiam
2022-10-12kernel: remove KWritableEventLiam
2022-10-06Nvflinger: correct duplication.Fernando Sahmkow
2022-10-06Core: Fix get nvmap object random crashVonChenPlus
2022-10-06VideoCore: Refactor fencing system.Fernando Sahmkow
2022-10-06VideoCore: Refactor syncing.Fernando Sahmkow
2022-10-06NVDRV: Fix Open/Close and make sure each device is correctly created.Fernando Sahmkow
2022-10-03common: remove "yuzu:" prefix from thread namesLiam
2022-09-25service: vi: Retrieve vsync event once per displayMorph
The display vsync event can only be retrieved once per display. Returns VI::ResultPermissionDenied if we attempt to retrieve the vsync event for the same display. Prevents games such as .hack//G.U. Last Recode from consuming all the handles in the handle table by spamming vsync event retrievals and allows it to go in game.
2022-08-01Rework multi-core vsyncKelebek1
2022-07-16hle: service: nvflinger: Fix implicit conversion.bunnei
2022-07-16yuzu: settings: Remove framerate cap and merge unlocked framerate setting.bunnei
- These were all somewhat redundant.
2022-07-16hle: service: nvflinger: Factor speed limit into frame time calculation.bunnei
- This allows the %-based "Limit Speed Percent" setting to work with MC emulation. - This is already supported for SC emulation.
2022-07-15nvflinger: Polymorphic destructor requried for abstract class IBinderMerry
2022-07-10PRKelebek1
2022-07-10Rework CoreTimingKelebek1
2022-06-13common: Change semantics of UNREACHABLE to unconditionally crashLiam
2022-06-05hle: service: nvflinger: buffer_queue_consumer: Always free released buffers.bunnei
2022-04-23general: Convert source file copyright comments over to SPDXMorph
This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-04-08Merge pull request #8169 from merryhime/scoped_lockbunnei
Replace lock_guard with scoped_lock
2022-04-07core/hle: Standardize scoped_lock initializersMerry
2022-04-07core/hle: Replace lock_guard with scoped_lockMerry
2022-04-07fix: remove #pragma once in .cpp fileAndrea Pappacoda
2022-04-01hle: service: nvflinger: buffer_queue_producer: Cleanup & fixes.bunnei
2022-04-01hle: service: nvflinger: consumer_base: Cleanup & fixes.bunnei
2022-04-01hle: service: nvflinger: buffer_queue_producer: Cleanup & add ↵bunnei
GetReleasedBuffers.
2022-04-01hle: service: nvflinger: buffer_queue_core: Cleanup & fixes.bunnei
2022-04-01hle: service: nvflinger: Use correct logger namespace.bunnei
2022-03-25hle: service: nvflinger: buffer_queue: Remove AutoLock and fix free buffer ↵bunnei
tracking.
2022-03-25hle: service: nvflinger: buffer_queue_consumer: Use scoped_lock instead of ↵bunnei
unique_lock.
2022-03-25hle: service: nvflinger: consumer_base: Use scoped_lock instead of unique_lock.bunnei