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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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nvflinger
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2018-04-19
service: Use nested namespace specifiers where applicable
Lioncash
Tidies up namespace declarations
2018-04-18
nvflinger: Call MicroProfileFlip on NVFlinger::Compose.
bunnei
2018-03-23
renderer_opengl: Better handling of framebuffer transform flags.
bunnei
2018-03-18
vi: Remove DequeueBuffer and wait until next available buffer.
bunnei
2018-03-16
nvflinger: Remove superfluous buffer format check.
bunnei
2018-03-03
Vi: Signal the BufferQueue's Native Handle right after ReleaseBuffer is called.
Subv
This prevents a thread starvation issue in Puyo Puyo Tetris. We should hwtest this behavior and figure out where exactly this event is signaled.
2018-02-14
Fix fps counter to correctly measure frame end when there was no frame to draw
James Rowe
2018-02-11
vi: Parse IGBPQueueBufferRequestParcel params and expose buffer flip vertical.
bunnei
2018-02-09
nvflinger: (Hack) Use first available buffer if none are found.
bunnei
2018-02-04
nvflinger: Signal BufferQueue native handle event.
bunnei
- This gets BOTW booting.
2018-01-22
VI: Move BufferQueue and NVFlinger to their own folder/namespace.
Subv