| Age | Commit message (Expand) | Author |
|---|---|---|
| 2018-09-10 | hle/service: Default constructors and destructors in the cpp file where appli... | Lioncash |
| 2018-08-07 | nvdrv: Get rid of global std::weak_ptr | Lioncash |
| 2018-07-25 | service/nvdrv: Take std::string in Open() by const reference | Lioncash |
| 2018-07-19 | nvdrv: Take std::string by const reference in GetDevice() | Lioncash |
| 2018-04-19 | service: Use nested namespace specifiers where applicable | Lioncash |
| 2018-02-14 | Vi: Properly write the BufferProducerFence object in the DequeueBuffer respon... | Subv |
| 2018-01-17 | nvdrv: stubbed Close(cmd 2) | Frederic Meyer |
| 2018-01-16 | NV: Move the nvdrv classes into the Nvidia namespace, and move the functional... | Subv |
| 2018-01-16 | clang-format | MerryMage |
| 2018-01-13 | yuzu: Update license text to be consistent across project. | bunnei |
| 2018-01-10 | NV: Expose the nvdisp_disp0 device and a weak reference to the nvdrv:a service. | Subv |
| 2018-01-10 | NV: Implemented the nvdrv:a service and the /dev/nvmap device. | Subv |
