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path: root/src/core/hle/service/nvdrv/nvdrv.cpp
AgeCommit message (Collapse)Author
2024-02-17nvnflinger: convert to processLiam
2024-01-18nvdrv: use correct names for interface factoryLiam
2024-01-18nvdrv: use static typing for SessionId, smmu Asid typesLiam
2024-01-18NVDRV: Implement sessions and initial implementation of SMMUFernando Sahmkow
2023-06-22Remove memory allocations in some hot pathsKelebek1
2023-03-01nvnflinger: fix nameLiam
2023-03-01service: move hle_ipc from kernelLiam
2023-02-21service: refactor server architectureLiam
Converts services to have their own processes
2023-02-03Revert "Merge pull request #9718 from yuzu-emu/revert-9508-hle-ipc-buffer-span"ameerj
This reverts commit 25fc5c0e1158cb8e81cbc769b24ad84032a1fbfd, reversing changes made to af20e25081f97d55b451606c87922e2b49f0d363.
2023-02-02Revert "hle_ipc: Use std::span to avoid heap allocations/copies when calling ↵liamwhite
ReadBuffer"
2022-12-28nvdrv: Use std::span for inputsameerj
Allows the use of HLERequestContext::ReadBufferSpan
2022-11-28nvdrv: Simplify builder declarationsLioncash
We can just use auto here. If one of these ever happens to not be derived from nvdevice, then this will cause a compilation error. We can also move the devices into the collection to get rid of an unnecessary atomic reference count increment and decrement.
2022-10-23nvdrv: fix container destruction orderLiam
2022-10-12kernel: remove KWritableEventLiam
2022-10-06General: address feedbackFernando Sahmkow
2022-10-06general: Format licenses as per SPDX guidelinesMorph
2022-10-06NvDec: Fix regressions.Fernando Sahmkow
2022-10-06NVDRV: Further refactors and eliminate old code.Fernando Sahmkow
2022-10-06NVDRV: Refactor Host1xFernando Sahmkow
2022-10-06VideoCore: implement channels on gpu caches.Fernando Sahmkow
2022-10-06NVDRV: Fix clearing when destroying.Fernando Sahmkow
2022-10-06NVDRV: Fix Open/Close and make sure each device is correctly created.Fernando Sahmkow
2022-10-06NVDRV: Implement new NvMapFernando Sahmkow
2022-10-06NVDRV: Refactor and add new NvMap.Fernando Sahmkow
2022-10-06NVDRV: Cleanup.Fernando Sahmkow
2022-10-06NVDRV: Implement QueryEvent.Fernando Sahmkow
2022-10-06NvHost: Remake Ctrl Implementation.Fernando Sahmkow
2022-04-23general: Convert source file copyright comments over to SPDXMorph
This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2021-11-03core: Remove unused includesameerj
2021-07-20hle: service: nvdrv: Remove unused kernel reference.bunnei
2021-07-20hle: service: Add a helper module for managing kernel objects.bunnei
2021-07-14service: Append service name prefix to common filenamesMorph
2021-05-05hle: kernel: Migrate KReadableEvent and KWritableEvent to KAutoObject.bunnei
2021-05-05hle: kernel: Refactor several threads/events/sharedmemory to use slab heaps.bunnei
2021-05-05hle: kernel: Ensure all kernel objects with KAutoObject are properly created.bunnei
2021-05-05hle: kernel: Migrate KEvent to KAutoObject.bunnei
2021-05-05hle: kernel: Refactor IPC interfaces to not use std::shared_ptr.bunnei
2021-03-25nvdrv: Pass device fd and handle device create methods for device opening ↵Chloe Marcec
and closing We pass the fd to the ioctl as well as alert the device when it's opened or closed to allow for fd unique actions to take place
2021-02-05hle: kernel: Reimplement KReadableEvent and KWritableEvent.bunnei
2021-02-05hle: kernel: Rename WritableEvent to KWritableEvent.bunnei
2021-02-05hle: kernel: Rename ReadableEvent to KReadableEvent.bunnei
2021-01-07nvdec syncpt incorporationameerj
laying the groundwork for async gpu, although this does not fully implement async nvdec operations
2020-12-28hle: service: nvdrv: Revert #4981 to remove usage of SleepClientThread.bunnei
- Note, this always processes the ioctl right away, which fixes BotW 1.0.0 issues.
2020-11-26service: Eliminate usages of the global system instanceLioncash
Completely removes all usages of the global system instance within the services code by passing in the using system instance to the services.
2020-11-24nvservices: Reintroducee IoctlCtrlChloe Marcec
Fixes regression caused by #4907 which caused games like Breath of the Wild 1.0.0 not to boot.
2020-11-10Addressed issuesChloe Marcec
2020-11-10core: Make nvservices more standardizedChloe Marcec
2020-11-08ipc_helpers: Remove usage of the global system instanceLioncash
Resolves numerous deprecation warnings throughout the codebase due to inclusion of this header. Now building core should be significantly less noisy (and also relying on less global state). This also uncovered quite a few modules that were relying on indirect includes, which have also been fixed.
2020-11-01 hle service: nvdrv: nvhost_gpu: Update to use SyncpointManager and other ↵bunnei
improvements. - Refactor so that SubmitGPFIFO and KickoffPB use shared functionality. - Implement add_wait and add_increment flags.
2020-11-01hle service: nvdrv: nvhost_ctrl: Update to use SyncpointManager.bunnei