aboutsummaryrefslogtreecommitdiff
path: root/src/core/hle/service/nvdrv/devices/nvmap.cpp
AgeCommit message (Collapse)Author
2024-01-18nvdrv: use static typing for SessionId, smmu Asid typesLiam
2024-01-18Core: Clang format and other small issues.Fernando Sahmkow
2024-01-18SMMU: Fix software rendering and cleanupFernando Sahmkow
2024-01-18SMMU: Initial adaptation to video_core.Fernando Sahmkow
2024-01-18NVDRV: Implement sessions and initial implementation of SMMUFernando Sahmkow
2023-10-25nvdrv: rework to remove memcpyLiam
2023-10-25nvdrv: convert nvmapLiam
2023-07-14k_process: PageTable -> GetPageTableLiam
2023-06-22Remove memory allocations in some hot pathsKelebek1
2023-03-12general: fix spelling mistakesLiam
2023-02-13general: rename CurrentProcess to ApplicationProcessLiam
2023-02-03Revert "Merge pull request #9718 from yuzu-emu/revert-9508-hle-ipc-buffer-span"ameerj
This reverts commit 25fc5c0e1158cb8e81cbc769b24ad84032a1fbfd, reversing changes made to af20e25081f97d55b451606c87922e2b49f0d363.
2023-02-02Revert "hle_ipc: Use std::span to avoid heap allocations/copies when calling ↵liamwhite
ReadBuffer"
2022-12-28nvdrv: Use std::span for inputsameerj
Allows the use of HLERequestContext::ReadBufferSpan
2022-11-03core: hle: kernel: k_memory_manager: Refresh.bunnei
2022-10-27nvnflinger: release queued handles immediately on disconnectionLiam
2022-10-18core: hle: kernel: k_page_table: Impl. LockForUn/MapDeviceAddressSpace, cleanup.bunnei
2022-10-06Core: Fix get nvmap object random crashVonChenPlus
2022-10-06General: Fix compilation for GCCLiam White
2022-10-06MemoryManager: initial multi paging system implementation.Fernando Sahmkow
2022-10-06VideoCore: implement channels on gpu caches.Fernando Sahmkow
2022-10-06NVMAP: Fix the Free return parameters.Fernando Sahmkow
2022-10-06NVDRV: Implement new NvMapFernando Sahmkow
2022-09-01Demote services from warning/info to debug to reduce log spam:Kelebek1
GetCurrentFocusState SetClockSpeed EnableSixAxisSensorUnalteredPassthrough IsSixAxisSensorUnalteredPassthroughEnabled Get, GetOld SetAndWait, SetAndWaitOld IocParam IocFree
2022-04-23general: Convert source file copyright comments over to SPDXMorph
This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2021-05-04service: Resolve cases of member field shadowingLioncash
Now all that remains is for kernel code to be 'shadow-free' and then -Wshadow can be turned into an error.
2021-03-25nvdrv: Pass device fd and handle device create methods for device opening ↵Chloe Marcec
and closing We pass the fd to the ioctl as well as alert the device when it's opened or closed to allow for fd unique actions to take place
2020-12-28hle: service: nvdrv: Revert #4981 to remove usage of SleepClientThread.bunnei
- Note, this always processes the ioctl right away, which fixes BotW 1.0.0 issues.
2020-11-24nvservices: Reintroducee IoctlCtrlChloe Marcec
Fixes regression caused by #4907 which caused games like Breath of the Wild 1.0.0 not to boot.
2020-11-10Addressed issuesChloe Marcec
2020-11-10core: Make nvservices more standardizedChloe Marcec
2020-07-27Update src/core/hle/service/nvdrv/devices/nvmap.cppbunnei
Co-authored-by: LC <mathew1800@gmail.com>
2020-07-26hle: nvdrv: Rewrite of GPU memory management.bunnei
2019-09-19Initial implementation of Ioctl2 & Ioctl3David Marcec
Purpose of Ioctl2 and Ioctl3 is to prevent the passing of raw pointers through ioctls
2019-07-05NVServices: Styling, define constructors as explicit and correctionsFernando Sahmkow
2019-07-05NVServices: Correct CtrlEventWaitSync to block the ipc until timeout.Fernando Sahmkow
2019-07-05nv_services: Deglobalize NvServicesFernando Sahmkow
2018-11-26Improved error messages in AM, HwOpus and NvMapDavid Marcec
2018-11-26Changed logging to be "Log before execution", Added more error logging, all ↵David Marcec
services should now log on some level
2018-10-12Made the minimum alignment more clearDavid Marcec
2018-10-11Added error codes for nvmapDavid Marcec
2018-09-10hle/service: Default constructors and destructors in the cpp file where ↵Lioncash
applicable When a destructor isn't defaulted into a cpp file, it can cause the use of forward declarations to seemingly fail to compile for non-obvious reasons. It also allows inlining of the construction/destruction logic all over the place where a constructor or destructor is invoked, which can lead to code bloat. This isn't so much a worry here, given the services won't be created and destroyed frequently. The cause of the above mentioned non-obvious errors can be demonstrated as follows: ------- Demonstrative example, if you know how the described error happens, skip forwards ------- Assume we have the following in the header, which we'll call "thing.h": \#include <memory> // Forward declaration. For example purposes, assume the definition // of Object is in some header named "object.h" class Object; class Thing { public: // assume no constructors or destructors are specified here, // or the constructors/destructors are defined as: // // Thing() = default; // ~Thing() = default; // // ... Some interface member functions would be defined here private: std::shared_ptr<Object> obj; }; If this header is included in a cpp file, (which we'll call "main.cpp"), this will result in a compilation error, because even though no destructor is specified, the destructor will still need to be generated by the compiler because std::shared_ptr's destructor is *not* trivial (in other words, it does something other than nothing), as std::shared_ptr's destructor needs to do two things: 1. Decrement the shared reference count of the object being pointed to, and if the reference count decrements to zero, 2. Free the Object instance's memory (aka deallocate the memory it's pointing to). And so the compiler generates the code for the destructor doing this inside main.cpp. Now, keep in mind, the Object forward declaration is not a complete type. All it does is tell the compiler "a type named Object exists" and allows us to use the name in certain situations to avoid a header dependency. So the compiler needs to generate destruction code for Object, but the compiler doesn't know *how* to destruct it. A forward declaration doesn't tell the compiler anything about Object's constructor or destructor. So, the compiler will issue an error in this case because it's undefined behavior to try and deallocate (or construct) an incomplete type and std::shared_ptr and std::unique_ptr make sure this isn't the case internally. Now, if we had defaulted the destructor in "thing.cpp", where we also include "object.h", this would never be an issue, as the destructor would only have its code generated in one place, and it would be in a place where the full class definition of Object would be visible to the compiler. ---------------------- End example ---------------------------- Given these service classes are more than certainly going to change in the future, this defaults the constructors and destructors into the relevant cpp files to make the construction and destruction of all of the services consistent and unlikely to run into cases where forward declarations are indirectly causing compilation errors. It also has the plus of avoiding the need to rebuild several services if destruction logic changes, since it would only be necessary to recompile the single cpp file.
2018-08-07nvdrv: Get rid of indirect inclusionsLioncash
2018-07-02Rename logging macro back to LOG_*James Rowe
2018-07-01nvmap: Return the address of the nvmap object when Freeing it for the last time.Subv
This behavior is confirmed by reverse engineering.
2018-05-23change some functionsgreggameplayer
according to the changes made previously
2018-05-20GPU: Implemented the nvmap Free ioctl.Subv
It releases a reference to an nvmap object
2018-05-02general: Make formatting of logged hex values more straightforwardLioncash
This makes the formatting expectations more obvious (e.g. any zero padding specified is padding that's entirely dedicated to the value being printed, not any pretty-printing that also gets tacked on).
2018-04-24nvdrv: Move logging macros over to new fmt-compatible onesLioncash
2018-04-23Nvdrv: Assert when receiving an unimplemented ioctl in the nv* handlers.Subv