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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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nvhost_gpu.h
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Author
2024-02-26
video_core: make gpu context aware of rendering program
Liam
2024-01-18
nvdrv: use static typing for SessionId, smmu Asid types
Liam
2024-01-18
NVDRV: Implement sessions and initial implementation of SMMU
Fernando Sahmkow
2023-10-25
nvdrv: rework to remove memcpy
Liam
2023-10-25
nvdrv: fix up remaining copy calls
Liam
2023-10-25
nvdrv: convert nvhost_gpu
Liam
2023-06-22
Remove memory allocations in some hot paths
Kelebek1
2023-02-03
Revert "Merge pull request #9718 from yuzu-emu/revert-9508-hle-ipc-buffer-span"
ameerj
2023-02-02
Revert "hle_ipc: Use std::span to avoid heap allocations/copies when calling ...
liamwhite
2022-12-28
nvdrv: Use std::span for inputs
ameerj
2022-10-06
NVDRV: Further improvements.
Fernando Sahmkow
2022-10-06
VideoCore: implement channels on gpu caches.
Fernando Sahmkow
2022-10-06
NVDRV: Implement new NvMap
Fernando Sahmkow
2022-10-06
NVDRV: Refactor and add new NvMap.
Fernando Sahmkow
2022-10-06
NVDRV: Implement QueryEvent.
Fernando Sahmkow
2022-04-23
general: Convert source file copyright comments over to SPDX
Morph
2022-03-24
hle: nvdrv: Rename Fence to NvFence to avoid naming conflicts.
bunnei
2022-03-19
common: Reduce unused includes
ameerj
2021-05-04
service: Resolve cases of member field shadowing
Lioncash
2021-03-25
nvdrv: Pass device fd and handle device create methods for device opening and...
Chloe Marcec
2020-12-28
hle: service: nvdrv: Revert #4981 to remove usage of SleepClientThread.
bunnei
2020-11-24
nvservices: Reintroducee IoctlCtrl
Chloe Marcec
2020-11-10
core: Make nvservices more standardized
Chloe Marcec
2020-11-01
fixup! hle service: nvdrv: nvhost_gpu: Update to use SyncpointManager and ot...
bunnei
2020-11-01
hle service: nvdrv: nvhost_gpu: Update to use SyncpointManager and other imp...
bunnei
2020-02-16
nvhost_gpu: implement ChannelSetTimeslice
namkazy
2019-09-19
Initial implementation of Ioctl2 & Ioctl3
David Marcec
2019-07-05
NVServices: Address Feedback
Fernando Sahmkow
2019-07-05
NVFlinger: Correct GCC compile error
Fernando Sahmkow
2019-07-05
NVServices: Correct CtrlEventWaitSync to block the ipc until timeout.
Fernando Sahmkow
2019-07-05
nv_services: Deglobalize NvServices
Fernando Sahmkow
2019-07-05
nv_services: Create GPU channels correctly
Fernando Sahmkow
2019-07-05
video_core: Implement GPU side Syncpoints
Fernando Sahmkow
2019-07-05
nv_services: Correct buffer queue fencing and GPFifo fencing
Fernando Sahmkow
2018-09-10
hle/service: Default constructors and destructors in the cpp file where appli...
Lioncash
2018-09-10
video_core: Move command buffer loop.
Markus Wick
2018-08-31
gl_renderer: Cache textures, framebuffers, and shaders based on CPU address.
bunnei
2018-08-07
nvdrv: Get rid of indirect inclusions
Lioncash
2018-07-21
GPU: Implement the NVGPU_IOCTL_CHANNEL_KICKOFF_PB ioctl2 command.
Subv
2018-07-19
hle/service: Make constructors explicit where applicable
Lioncash
2018-06-04
Nvdrv/devices/nvhost_gpu : Add some IoctlCommands with their params (#511)
greggameplayer
2018-05-24
Stub NVGPU_IOCTL_CHANNEL_SET_TIMEOUT
mailwl
2018-05-22
Implemented NVHOST_IOCTL_CHANNEL_GET_WAITBASE (#440)
David
2018-04-19
service: Use nested namespace specifiers where applicable
Lioncash
2018-02-11
Make a GPU class in VideoCore to contain the GPU state.
Subv
2018-02-11
GPU: Added a command processor to decode the GPU pushbuffers and forward the ...
Subv
2018-02-11
nvdrv: Make the GPU memory manager available to nvhost-gpu.
Subv
2018-02-05
Extra nvdrv support (#162)
David