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path: root/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
AgeCommit message (Expand)Author
2024-02-09nvnflinger/gpu: implement blendingLiam
2024-01-31nvnflinger/gpu: implement layer stack compositionLiam
2024-01-18nvdrv: use static typing for SessionId, smmu Asid typesLiam
2024-01-18SMMU: Initial adaptation to video_core.Fernando Sahmkow
2024-01-18NVDRV: Implement sessions and initial implementation of SMMUFernando Sahmkow
2023-06-22Remove memory allocations in some hot pathsKelebek1
2023-06-07nvdisp: Fix SingleCore frametime reportingMorph
2023-02-03Revert "Merge pull request #9718 from yuzu-emu/revert-9508-hle-ipc-buffer-span"ameerj
2023-02-02Revert "hle_ipc: Use std::span to avoid heap allocations/copies when calling ...liamwhite
2022-12-28nvdrv: Use std::span for inputsameerj
2022-10-06nvdisp: End system frame after requesting to swap buffersMorph
2022-10-06VideoCore: Refactor fencing system.Fernando Sahmkow
2022-10-06VideoCore: Refactor syncing.Fernando Sahmkow
2022-10-06NVDRV: Implement new NvMapFernando Sahmkow
2022-04-23general: Convert source file copyright comments over to SPDXMorph
2022-03-24hle: nvflinger: Move PixelFormat to its own header.bunnei
2021-11-03core: Remove unused includesameerj
2021-10-03gpu: Migrate implementation to the cpp fileameerj
2021-09-29style: Remove extra space preceding the :: operatorMorph
2021-09-06nvflinger: Use external surface format for framebuffer creationameerj
2021-07-23general: Rename "Frame Limit" references to "Speed Limit"ameerj
2021-05-15perf_stats: Rework FPS counter to be more accurateameerj
2021-05-04service: Resolve cases of member field shadowingLioncash
2021-03-25nvdrv: Pass device fd and handle device create methods for device opening and...Chloe Marcec
2020-12-28hle: service: nvdrv: Revert #4981 to remove usage of SleepClientThread.bunnei
2020-11-24nvservices: Reintroducee IoctlCtrlChloe Marcec
2020-11-10core: Make nvservices more standardizedChloe Marcec
2019-10-04Nvdrv: Do framelimiting only in the CPU ThreadFernando Sahmkow
2019-09-19Initial implementation of Ioctl2 & Ioctl3David Marcec
2019-08-21gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfigReinUsesLisp
2019-07-05NVServices: Address FeedbackFernando Sahmkow
2019-07-05NVServices: Correct CtrlEventWaitSync to block the ipc until timeout.Fernando Sahmkow
2019-07-05nv_services: Deglobalize NvServicesFernando Sahmkow
2019-03-06gpu: Refactor command and swap buffers interface for asynch.bunnei
2019-02-27common/math_util: Move contents into the Common namespaceLioncash
2019-02-08nvdisp_disp0: change drawing message log level from Warning to TraceTobias
2018-09-10hle/service: Default constructors and destructors in the cpp file where appli...Lioncash
2018-08-31core: Make the main System class use the PImpl idiomLioncash
2018-08-07nvdrv: Get rid of indirect inclusionsLioncash
2018-08-04video_core: Eliminate the g_renderer global variableLioncash
2018-07-17vi: Partially implement buffer crop parameters.bunnei
2018-07-02Update clang formatJames Rowe
2018-07-02Rename logging macro back to LOG_*James Rowe
2018-04-24nvdrv: Move logging macros over to new fmt-compatible onesLioncash
2018-04-23Nvdrv: Assert when receiving an unimplemented ioctl in the nv* handlers.Subv
2018-04-19service: Use nested namespace specifiers where applicableLioncash
2018-03-23renderer_opengl: Fixes for properly flushing & rendering the framebuffer.bunnei
2018-03-23renderer_opengl: Better handling of framebuffer transform flags.bunnei
2018-03-22nvdisp_disp0: Always flush and invalidate framebuffer region.bunnei
2018-03-22video_core: Move FramebufferInfo to FramebufferConfig in GPU.bunnei