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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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nvdisp_disp0.cpp
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Author
2024-02-09
nvnflinger/gpu: implement blending
Liam
2024-01-31
nvnflinger/gpu: implement layer stack composition
Liam
2024-01-18
nvdrv: use static typing for SessionId, smmu Asid types
Liam
2024-01-18
SMMU: Initial adaptation to video_core.
Fernando Sahmkow
2024-01-18
NVDRV: Implement sessions and initial implementation of SMMU
Fernando Sahmkow
2023-06-22
Remove memory allocations in some hot paths
Kelebek1
2023-06-07
nvdisp: Fix SingleCore frametime reporting
Morph
2023-02-03
Revert "Merge pull request #9718 from yuzu-emu/revert-9508-hle-ipc-buffer-span"
ameerj
2023-02-02
Revert "hle_ipc: Use std::span to avoid heap allocations/copies when calling ...
liamwhite
2022-12-28
nvdrv: Use std::span for inputs
ameerj
2022-10-06
nvdisp: End system frame after requesting to swap buffers
Morph
2022-10-06
VideoCore: Refactor fencing system.
Fernando Sahmkow
2022-10-06
VideoCore: Refactor syncing.
Fernando Sahmkow
2022-10-06
NVDRV: Implement new NvMap
Fernando Sahmkow
2022-04-23
general: Convert source file copyright comments over to SPDX
Morph
2022-03-24
hle: nvflinger: Move PixelFormat to its own header.
bunnei
2021-11-03
core: Remove unused includes
ameerj
2021-10-03
gpu: Migrate implementation to the cpp file
ameerj
2021-09-29
style: Remove extra space preceding the :: operator
Morph
2021-09-06
nvflinger: Use external surface format for framebuffer creation
ameerj
2021-07-23
general: Rename "Frame Limit" references to "Speed Limit"
ameerj
2021-05-15
perf_stats: Rework FPS counter to be more accurate
ameerj
2021-05-04
service: Resolve cases of member field shadowing
Lioncash
2021-03-25
nvdrv: Pass device fd and handle device create methods for device opening and...
Chloe Marcec
2020-12-28
hle: service: nvdrv: Revert #4981 to remove usage of SleepClientThread.
bunnei
2020-11-24
nvservices: Reintroducee IoctlCtrl
Chloe Marcec
2020-11-10
core: Make nvservices more standardized
Chloe Marcec
2019-10-04
Nvdrv: Do framelimiting only in the CPU Thread
Fernando Sahmkow
2019-09-19
Initial implementation of Ioctl2 & Ioctl3
David Marcec
2019-08-21
gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig
ReinUsesLisp
2019-07-05
NVServices: Address Feedback
Fernando Sahmkow
2019-07-05
NVServices: Correct CtrlEventWaitSync to block the ipc until timeout.
Fernando Sahmkow
2019-07-05
nv_services: Deglobalize NvServices
Fernando Sahmkow
2019-03-06
gpu: Refactor command and swap buffers interface for asynch.
bunnei
2019-02-27
common/math_util: Move contents into the Common namespace
Lioncash
2019-02-08
nvdisp_disp0: change drawing message log level from Warning to Trace
Tobias
2018-09-10
hle/service: Default constructors and destructors in the cpp file where appli...
Lioncash
2018-08-31
core: Make the main System class use the PImpl idiom
Lioncash
2018-08-07
nvdrv: Get rid of indirect inclusions
Lioncash
2018-08-04
video_core: Eliminate the g_renderer global variable
Lioncash
2018-07-17
vi: Partially implement buffer crop parameters.
bunnei
2018-07-02
Update clang format
James Rowe
2018-07-02
Rename logging macro back to LOG_*
James Rowe
2018-04-24
nvdrv: Move logging macros over to new fmt-compatible ones
Lioncash
2018-04-23
Nvdrv: Assert when receiving an unimplemented ioctl in the nv* handlers.
Subv
2018-04-19
service: Use nested namespace specifiers where applicable
Lioncash
2018-03-23
renderer_opengl: Fixes for properly flushing & rendering the framebuffer.
bunnei
2018-03-23
renderer_opengl: Better handling of framebuffer transform flags.
bunnei
2018-03-22
nvdisp_disp0: Always flush and invalidate framebuffer region.
bunnei
2018-03-22
video_core: Move FramebufferInfo to FramebufferConfig in GPU.
bunnei
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