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path: root/src/core/hle/service/hid/controllers/npad.cpp
AgeCommit message (Expand)Author
2020-01-15Moved analog direction logic to sdl_implCJBok
2020-01-14Corrected directional states sensitivityCJBok
2020-01-09hid: Fix analog sticks directional statesCJBok
2019-11-24kernel: Replace usage of boost::intrusive_ptr with std::shared_ptr for kernel...bunnei
2019-11-03kernel: events: Remove ResetType::Automatic.bunnei
2019-10-17hid/npad: Fix incorrect connection boolean value in ConnectAllDisconnectedCon...Lioncash
2019-10-17hid/npad: Add missing break in default caseLioncash
2019-10-17hid/npad: Replace std::for_each with ranged for loopsLioncash
2019-10-17hid/npad: Remove redundant non-const variant of IsControllerSupported()Lioncash
2019-10-04service/hid: Silence -Wunused and -WswitchReinUsesLisp
2019-09-24Signal styleset changes at a better timeDavid Marcec
2019-09-22removed commentDavid Marcec
2019-09-22RebasedDavid Marcec
2019-09-22RebaseDavid Marcec
2019-09-22Deglobalize System: HidDavid Marcec
2019-09-04IsVibrationEnabled() as a const member funcMorph1984
2019-09-04Update npad.cppMorph1984
2019-07-08addressed issuesDavid Marcec
2019-07-01hid:StartLrAssignmentMode, hid:StopLrAssignmentMode, hid:SwapNpadAssignmentDavid Marcec
2019-05-18core/kernel/object: Rename ResetType enum membersLioncash
2019-02-15core_timing: Convert core timing into a classLioncash
2019-02-12core_timing: Rename CoreTiming namespace to Core::TimingLioncash
2018-12-28web_browser: Add bounds checking to applet interfaceZach Hilman
2018-12-28hid: Make Hid service accessible and add GetPressStateZach Hilman
2018-12-26npad: Remove code to invert input in horizontal mode.bunnei
2018-12-03Merge pull request #1803 from DarkLordZach/k-able-eventbunnei
2018-12-03Fixed crash with SetNpadModeDavid Marcec
2018-11-29kernel/event: Reference ReadableEvent from WritableEventZach Hilman
2018-11-29core: Port all current usages of Event to Readable/WritableEventZach Hilman
2018-11-29Merge pull request #1801 from ogniK5377/log-before-executebunnei
2018-11-28npad: Use NPadIdToIndex to prevent invalid array accessZach Hilman
2018-11-26Changed logging to be "Log before execution", Added more error logging, all s...David Marcec
2018-11-18hid: Use player-defined controller type as PREFERRED_CONTROLLERZach Hilman
2018-11-18hid/npad: Update NPad to use player controller bindings and typeZach Hilman
2018-11-18Added controller helper funcsDavid Marcec
2018-11-18Left joycon rotation button remappingDavid Marcec
2018-11-18Added automatic npad switch based on supported stylesetsDavid Marcec
2018-11-18Added multi-input support and controller assignment at any portDavid Marcec
2018-11-15Fixed priority switching edge case for handheld (#1675)David
2018-11-14hid/npad: Add missing break in switch statement within Controller_NPad::OnUpd...Lioncash
2018-11-08Updated npad styles on holdtype switchesDavid Marcec
2018-11-02Fixed HID crash when launching more than 1 game & signaled syleset change eventDavid Marcec
2018-10-24npad: Remove unused controller variable from OnInit()Lioncash
2018-10-20Added auto controller switching to supported controllers and single joycon bu...David Marcec
2018-10-17hid/controller: Remove unused header inclusionsLioncash
2018-10-17hid/controller/npad: Remove #pragma once from the cpp fileLioncash
2018-10-17hid/controller/npad: Move npad_id_list into the cpp fileLioncash
2018-10-17hid/controller/npad: Remove unnecessary const from void return typeLioncash
2018-10-17hid/controller: Default the destructors of all controller types in the cpp fileLioncash
2018-10-18Using dual joycons as the default controllerDavid Marcec