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path: root/src/core/hle/service/hid/controllers/keyboard.cpp
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2024-01-05hid_core: Move hid to it's own subprojectNarr the Reg
2024-01-03service: hid: Remove data races when handling shared memoryNarr the Reg
2023-12-31service: hid: Use applet resource to get latest shared memory handleNarr the Reg
2023-12-14core: hid: Clean up headersNarr the Reg
2023-12-13service: hid: Allow to create multiple instances of shared memoryNarr the Reg
2023-11-20service: hid: Create appropriate hid resourcesNarr the Reg
2022-04-23service: hid: Ensure all structs are initializedNarr the Reg
2022-04-23service: hid: Access shared memory directlyNarr the Reg
2022-04-23general: Convert source file copyright comments over to SPDXMorph
This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2021-11-24core/hid: Improve accuary of mouse implementationgerman77
2021-11-24core/hid: Improve accuracy of the keyboard implementationgerman77
2021-11-24core/hid: Fix keyboard alignmentgerman77
2021-11-24service/hid: Remove includes of core.h and settings.hgerman77
2021-11-24second commit lion reviewgerman77
2021-11-24kraken: Address comments from reviewgerman77
start lion review
2021-11-24core/hid: Update structs to 13.1.0german77
2021-11-24service/hid: Fix memory allocated incorrectlygerman77
2021-11-24service/hid: Update mouse and keyboard to use ring lifo and the emulated devicegerman77
2021-05-04service: Resolve cases of member field shadowingLioncash
Now all that remains is for kernel code to be 'shadow-free' and then -Wshadow can be turned into an error.
2021-04-14common: Move settings to common from core.bunnei
- Removes a dependency on core and input_common from common.
2021-02-03Add footer types and address commentsgerman
2021-02-03Adds missing controller types and propertiesgerman
2020-10-20Revert "core: Fix clang build"bunnei
2020-10-17core: Fix clang buildLioncash
Recent changes to the build system that made more warnings be flagged as errors caused building via clang to break. Fixes #4795
2020-10-13core/CMakeLists: Make some warnings errorsLioncash
Makes our error coverage a little more consistent across the board by applying it to Linux side of things as well. This also makes it more consistent with the warning settings in other libraries in the project. This also updates httplib to 0.7.9, as there are several warning cleanups made that allow us to enable several warnings as errors.
2020-07-16hid: Only update keyboard & debug pad inputs if enabledDavid Marcec
Previously we would ignore this setting and would update the states regardless of the user setting
2020-06-27General: Recover Prometheus project from harddrive failure Fernando Sahmkow
This commit: Implements CPU Interrupts, Replaces Cycle Timing for Host Timing, Reworks the Kernel's Scheduler, Introduce Idle State and Suspended State, Recreates the bootmanager, Initializes Multicore system.
2020-05-12hid: Clear keyboard states & fix logic issueDavid Marcec
Previously we never cleared the states of the entries and the key would stay held down, also looping over the key bytes for each key lead to setting every bit for the key state instead of the key we wanted
2019-10-04service/hid: Silence -Wunused and -WswitchReinUsesLisp
2019-09-22RebaseDavid Marcec
2019-09-22Deglobalize System: HidDavid Marcec
2019-02-15core_timing: Convert core timing into a classLioncash
Gets rid of the largest set of mutable global state within the core. This also paves a way for eliminating usages of GetInstance() on the System class as a follow-up. Note that no behavioral changes have been made, and this simply extracts the functionality into a class. This also has the benefit of making dependencies on the core timing functionality explicit within the relevant interfaces.
2019-02-12core_timing: Rename CoreTiming namespace to Core::TimingLioncash
Places all of the timing-related functionality under the existing Core namespace to keep things consistent, rather than having the timing utilities sitting in its own completely separate namespace.
2018-11-18hid: Use player-defined controller type as PREFERRED_CONTROLLERZach Hilman
2018-11-18hid: Add keyboard bindings for Keyboard controllerZach Hilman
2018-10-17hid/controller: Remove unused header inclusionsLioncash
swap.h only needs to be present in the header for the type aliases and definitions, it's not actually needed in the cpp files though. input.h is just unused entirely in xpad.h
2018-10-17hid/controller: Default the destructors of all controller types in the cpp fileLioncash
These classes are non-trivial and are definitely going to be changed in the future, so we default these to prevent issues with forward declarations, and to keep the compiler from inlining tear-down code.
2018-10-10Addressed changes for better hidDavid Marcec
2018-10-10"Better Hid" rework part 1David Marcec