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path: root/src/core/hle/service/dsp_dsp.h
AgeCommit message (Collapse)Author
2018-01-12Remove references to PICA and rasterizers in video_coreJames Rowe
2017-10-13Remove more 3DS-specific code.bunnei
2016-12-11Add all services to the Service namespaceLioncash
Previously there was a split where some of the services were in the Service namespace and others were not.
2016-09-21Remove empty newlines in #include blocks.Emmanuel Gil Peyrot
This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation.
2016-04-27DSP_DSP: Updated interrupt implementationMerryMage
2016-02-21AudioCore: Skeleton ImplementationMerryMage
This commit: * Adds a new subproject, audio_core. * Defines structures that exist in DSP shared memory. * Hooks up various other parts of the emulator into audio core. This sets the foundation for a later HLE DSP implementation.
2015-07-17Ensure all kernel objects are released during shutdownYuri Kunde Schlesner
This commit fixes several kernel object leaks. The most severe of them was threads not being removed from the private handle table used for CoreTiming events. This resulted in Threads never being released, which in turn held references to Process, causing CodeSets to never be freed when loading other applications.
2015-06-28Core: Cleanup hw includes.Emmanuel Gil Peyrot
2015-01-05DSP: Signal (faked) interrupt on every frame.bunnei
- Hack to work around games checking that the DSP event has been signaled by a real DSP interrupt.
2014-12-25More services & small clean upspurpasmart96
2014-12-20License changepurpasmart96
2014-11-30DSP: Fixed typo in port name.bunnei
2014-11-20Add more services and some fixes, along with more "override"purpasmart96
in the service's headers
2014-11-01Added a bunch of servicespurpasmart96