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path: root/src/core/hle/kernel/k_resource_limit.cpp
AgeCommit message (Collapse)Author
2023-08-14kernel: remove relative task registrationLiam
2023-03-12kernel: prefer std::addressofLiam
2023-03-12kernel: convert KResourceLimitLiam
2023-03-12kernel: remove kernel_Liam
2023-03-12kernel/svc: convert to new styleLiam
2023-03-07kernel: avoid signed overflow UB on MSVCLiam
2022-11-09kernel/svc_types: refreshLiam
2022-06-26core: Replace all instances of ResultCode with Resultgerman77
2022-04-23general: Convert source file copyright comments over to SPDXMorph
This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-02-21core: hle: kernel: KResourceLimit: Add a helper function for creating a ↵bunnei
KResourceLimit for a process.
2021-06-18kernel: Fix missing peak set in KResourceLimit::SetLimitValueMorph
2021-06-11kernel: KLightConditionVariable: Update implementation to 12.xMorph
Updates the implementation of KLightConditionVariable to FW 12.x
2021-06-02general: Replace RESULT_SUCCESS with ResultSuccessMorph
Transition to PascalCase for result names.
2021-05-08kernel: Eliminate variable shadowingLioncash
Now that the large kernel refactor is merged, we can eliminate the remaining variable shadowing cases.
2021-05-05hle: kernel: Migrate KResourceLimit to KAutoObject.bunnei
2021-04-14k_resource_limit: Minor cleanup of member variables/headersameerj
2021-02-12kernel: Unify result codes (#5890)Chloe
* kernel: Unify result codes Drop the usage of ERR_NAME convention in kernel for ResultName. Removed seperation between svc_results.h & errors.h as we mainly include both most of the time anyways. * oops * rename errors to svc_results
2021-02-02Address issuesChloe Marcec
2021-01-30fix compile errorChloe Marcec
2021-01-30cleanup commentingChloe Marcec
2021-01-30Drop m_ from lockChloe Marcec
2021-01-30Move to GetGlobalTimeNs, fix GetTotalPhysicalMemoryAvailableChloe Marcec
2021-01-30kernel: Rewrite resource limit to be more accurateChloe Marcec
Matches closer to hardware