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path: root/src/core/hle/kernel/k_process.h
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2024-01-18Core: Make sure GPU Dirty Managers ae shared by all processes.Fernando Sahmkow
2023-12-24kernel: remove unecessary process member from handle tableLiam
2023-12-22general: properly support multiple memory instancesLiam
2023-12-22kernel: instantiate memory separately for each guest processLiam
2023-12-04core: refactor emulated cpu core activationLiam
2023-11-25core: Define HAS_NCE macroGPUCode
2023-11-25Address some review commentsGPUCode
2023-11-25arm: Implement native code execution backendLiam
2023-11-25kernel: Manually specify aslr region startLiam
2023-11-10kernel: add KPageTableBaseLiam
Co-authored-by: Kelebek1 <eeeedddccc@hotmail.co.uk>
2023-10-21kernel: update KProcessLiam
2023-09-14core: improve debug workflowLiam
2023-08-25kernel: offset code entry point for 39-bit address space type (#11326)liamwhite
2023-07-14k_process: PageTable -> GetPageTableLiam
2023-03-23memory: rename global memory references to application memoryLiam
2023-03-22kernel: use KTypedAddress for addressesLiam
2023-03-12kernel: convert KProcess to new styleLiam
2023-03-12kernel: remove kernel_Liam
2023-03-12kernel: convert KPort, KSessionLiam
2023-03-12general: fix spelling mistakesLiam
2023-03-06hle: rename legacy errors to ResultsLiam
2022-12-15kernel: process: Implement GetFreeThreadCountNarr the Reg
Used by Just Dance® 2023 Edition
2022-10-19core: hle: kernel: Migrate ProcessState to enum class.bunnei
2022-10-18core: hle: kernel: Use result macros for new/changed code.bunnei
2022-10-18core: hle: kernel: k_process: Improve management of page table & cleanup.bunnei
2022-10-18core: hle: kernel: k_process: Change Status -> State.bunnei
2022-07-27chore: make yuzu REUSE compliantAndrea Pappacoda
[REUSE] is a specification that aims at making file copyright information consistent, so that it can be both human and machine readable. It basically requires that all files have a header containing copyright and licensing information. When this isn't possible, like when dealing with binary assets, generated files or embedded third-party dependencies, it is permitted to insert copyright information in the `.reuse/dep5` file. Oh, and it also requires that all the licenses used in the project are present in the `LICENSES` folder, that's why the diff is so huge. This can be done automatically with `reuse download --all`. The `reuse` tool also contains a handy subcommand that analyzes the project and tells whether or not the project is (still) compliant, `reuse lint`. Following REUSE has a few advantages over the current approach: - Copyright information is easy to access for users / downstream - Files like `dist/license.md` do not need to exist anymore, as `.reuse/dep5` is used instead - `reuse lint` makes it easy to ensure that copyright information of files like binary assets / images is always accurate and up to date To add copyright information of files that didn't have it I looked up who committed what and when, for each file. As yuzu contributors do not have to sign a CLA or similar I couldn't assume that copyright ownership was of the "yuzu Emulator Project", so I used the name and/or email of the commit author instead. [REUSE]: https://reuse.software Follow-up to 01cf05bc75b1e47beb08937439f3ed9339e7b254
2022-06-26core: Replace all instances of ResultCode with Resultgerman77
2022-06-16core/debugger: memory breakpoint supportLiam
2022-06-14kernel: implement KProcess suspensionLiam
2022-04-03k_process: Fix data racelat9nq
TSan reported a race between thread 36 and thread 34, a read at :225 and a write at :225 respectively. Make total_proces_running_time_ticks atomic to avoid this race.
2022-03-19core: Reduce unused includesameerj
2022-03-14core: hle: kernel: k_process: Implement thread local storage accurately.bunnei
2022-02-21core: hle: kernel: KProcess: Pass in KResourceLimit on process creation.bunnei
- This allows us to have a resource limit per process, rather than use the global system resource limit.
2022-01-22hle: kernel: KThread: Improve Increment/Decrement RunningThreadCount.bunnei
- Previously implementation was incorrect, and would occasionally underflow.
2022-01-14core: hle: kernel: KProcess: Integrate with KWorkerTask and add ↵bunnei
unimplemented DoWorkerTaskImpl.
2021-12-30core: hle: kernel: Implement thread pinning.bunnei
- We largely had the mechanics in place for thread pinning, this change hooks these up. - Validated with tests https://github.com/Atmosphere-NX/Atmosphere/blob/master/tests/TestSvc/source/test_thread_pinning.cpp.
2021-12-06hle: kernel k_process: Remove unnecessary .at usage with thread pinning methods.bunnei
2021-12-06hle: kernel: KProcess: Improvements for thread pinning.bunnei
2021-11-04general: Rename GetTitleID to GetProgramIDMorph
2021-11-03core: Remove unused includesameerj
2021-09-29Fix KShareMemory object leakFeng Chen
2021-06-02general: Replace RESULT_SUCCESS with ResultSuccessMorph
Transition to PascalCase for result names.
2021-05-29kernel: Add missing override specifiersLioncash
Over the course of the kernel refactoring a tiny bit of missing overrides slipped through review, so we can add these. While we're at it, we can remove redundant virtual keywords where applicable as well.
2021-05-08kernel: Eliminate variable shadowingLioncash
Now that the large kernel refactor is merged, we can eliminate the remaining variable shadowing cases.
2021-05-05hle: kernel: Migrate to KHandleTable.bunnei
2021-05-05hle: kernel: Improve MapSharedMemory and implement UnmapSharedMemory.bunnei
2021-05-05hle: kernel: Rename Process to KProcess.bunnei