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path: root/src/core/hle/applets/applet.cpp
AgeCommit message (Collapse)Author
2017-10-10hle: Remove a large amount of 3ds-specific service code.bunnei
2017-01-31HLE/Applets: Stub Mint (eShop) Applet (#2463)mailwl
This allows Phoenix Wright - Dual Destinies to boot.
2016-12-07applet: Move common IsRunning underlying variable to the Applet classLioncash
Gets rid of basic duplication.
2016-09-21Use negative priorities to avoid special-casing the self-includeYuri Kunde Schlesner
2016-09-21Remove empty newlines in #include blocks.Emmanuel Gil Peyrot
This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation.
2016-09-18Sources: Run clang-format on everything.Emmanuel Gil Peyrot
2016-07-04HLE/Applets: Implement ErrEula appletmailwl
2016-03-12HLE/Applets: Implemented a dummy Mii Selector applet.Subv
This prevents some games (like Super Mario 3D Land) from freezing when trying to launch it, however, it's not complete and won't let you go past Mii selection as the parameter structure hasn't been reverse engineered yet.
2015-07-23Service/APT: Fixed a regression, PreloadLibraryApplet should also start an ↵Subv
applet when called.
2015-07-23Service/APT: Return proper parameters in GetLockHandle.Subv
Documented some APT functions This allows applets to boot.
2015-07-12Core: Fix applet includes using iwyu.Emmanuel Gil Peyrot
2015-07-11Applets: Reworked how the Applet update event is handled.Subv
Applets are now cleaned up in AppletUpdateEvent after calling their respective Update method.
2015-07-11Applets: Add infrastructure to allow custom drawing and input handling in ↵Subv
Applets.
2015-07-11HLE/APT: Initial HLE support for applets.Subv
Currently only the SWKBD is emulated, and there's currently no way to ask the user for input, so it always returns "Subv" as the text.