aboutsummaryrefslogtreecommitdiff
path: root/src/core/file_sys/disk_archive.h
AgeCommit message (Collapse)Author
2018-01-21file_sys: Remove disk_archive, savedata_archive, and title_metadata.bunnei
2016-11-19FileSys: remove unused DiskArchivewwylele
All "subclasses" of DiskArchive are splitted out. This class is useless
2016-11-19FileSys: remove Open from FileBackendwwylele
Same as directory, file shouldn't expose Open either.
2016-11-19FileSys: remove Open from DirectoryBackendwwylele
Open should not be an interface exposed by Directory because it is the Archive thats implement the methed to open the directory. The service API of 3DS also implies this - Open is not a function of directory service, but is of FS main service
2016-11-01FileSys: make Archive interfaces return error codewwylele
and make the mode parameter a reference since it is a BitField union
2016-10-02fs: implement DeleteDirectoryRecursivelywwylele
2016-09-21Remove empty newlines in #include blocks.Emmanuel Gil Peyrot
This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation.
2016-09-18Manually tweak source formatting and then re-run clang-formatYuri Kunde Schlesner
2016-09-18Sources: Run clang-format on everything.Emmanuel Gil Peyrot
2016-03-20HLE/FS: Return the proper error codes when opening files.Subv
2016-03-20HLE/FS: Return the proper error codes on file Read/Write operations.Subv
These operations are limited by the open flags specified while opening the file.
2016-03-20HLE/FS: Corrected the error codes for DeleteFileSubv
2016-03-20HLE/FS: FS::CreateFile takes an u64 for the file size.Subv
2015-10-27Implement FS_User::GetFreeBytesarchshift
2015-09-09disk_archive: Remove unimplemented constructor declarationsLioncash
2015-07-13Archive: Correct a few incorrect types in function signaturesYuri Kunde Schlesner
Buffer lengths should be size_t, and file offsets should be u64.
2015-06-28Core: Cleanup file_sys includes.Emmanuel Gil Peyrot
2015-05-06FileSys: Clean-up includes, de-inline destructorsYuri Kunde Schlesner
2015-04-14Headers: Add some forgotten overrides, thanks clang!Emmanuel Gil Peyrot
2015-02-10FS: Allow multiple instances of the same archive type to be open at onceYuri Kunde Schlesner
2015-01-03FileSys: Fix crash bug in DiskFile exposed by #400Yuri Kunde Schlesner
2015-01-03FileSys: Fix a few memory leaksYuri Kunde Schlesner
2014-12-29Archives: Implemented ExtSaveData and SharedExtSaveDataSubv
They will be stored in /extsavedata/SDMC and /extsavedata/NAND respectively. Also redirect some APT_A functions to their APT_U equivalents. Implemented the gamecoin.dat file in SharedExtSaveData in the PTM module. Implemented formatting the savegame. Retake a previous savegame if it exists instead of reporting them as not formatted every time a game is loaded.
2014-12-24FileSys: Clean up according to the coding style, and remove redundant ↵Emmanuel Gil Peyrot
namespaced names.
2014-12-21CFG: Create a new subfolder cfg inside service to handle cfgSubv
Moved most of the shared CFG code there, implemented a few CFG:I functions
2014-12-21Merge pull request #291 from purpasmart96/licensebunnei
License change
2014-12-21Added CreateFile to the FS_USER servicearchshift
Tested with hwtests.
2014-12-20License changepurpasmart96
2014-12-17Filesystem/Archives: Implemented the SaveData archiveSubv
The savedata for each game is stored in /savedata/<ProgramID> for NCCH files. ELF files and 3DSX files use the folder 0 because they have no ID information Got rid of the code duplication in File and Directory Files that deal with the host machine's file system now live in DiskFile, similarly for directories and DiskDirectory and archives with DiskArchive. FS_U: Use the correct error code when a file wasn't found