| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2024-02-23 | oboe_sink: handle temporary stream creation failure | Liam | |
| 2024-02-19 | scope_exit: Make constexpr | FearlessTobi | |
| Allows the use of the macro in constexpr-contexts. Also avoids some potential problems when nesting braces inside it. | |||
| 2023-12-19 | Merge pull request #12387 from liamwhite/oboe | Fernando S | |
| android: add oboe audio sink | |||
| 2023-12-18 | oboe_sink: specify additional required parameters | Liam | |
| 2023-12-17 | oboe_sink: set low latency performance mode | Liam | |
| 2023-12-17 | oboe_sink: implement channel count querying | Liam | |
| 2023-12-17 | android: add oboe audio sink | Liam | |
| 2023-12-16 | audio: skip coefficient normalization for downmix | Liam | |
| 2023-12-16 | Have GetActiveChannelCount return the system channels instead of host device ↵ | Kelebek1 | |
| channels | |||
| 2023-11-12 | audio_core: ignore renderer wait when stream is paused | Liam | |
| 2023-10-13 | audio: fix shutdown deadlock in audio renderer | Liam | |
| 2023-08-27 | audio: allow more latency in cubeb initialization | Liam | |
| 2023-08-23 | Pre-test opening a stream for audio backends, fall back to null if not suitable. | Kelebek1 | |
| 2023-07-21 | (ui,)settings: Use explicit instantiation | lat9nq | |
| Reduces compile times a tad on clang. | |||
| 2023-07-21 | settings,general: Rename non-confirming enums | lat9nq | |
| 2023-07-21 | configure_audio: Implement ui generation | lat9nq | |
| Needs a considerable amount of management specific to some of the comoboboxes due to the audio engine configuration. general: Partial audio config implmentation configure_audio: Implement ui generation Needs a considerable amount of management specific to some of the comoboboxes due to the audio engine configuration. general: Partial audio config implmentation settings: Make audio settings as enums | |||
| 2023-06-30 | sink_stream: Resolve heap buffer corruption due to out of bounds write | Morph | |
| Also, remove the use of ScratchBuffer when upmixing, as other channels may not be initialized with zeroed out data. | |||
| 2023-06-22 | Remove memory allocations in some hot paths | Kelebek1 | |
| 2023-06-07 | core_timing: Use CNTPCT as the guest CPU tick | Morph | |
| Previously, we were mixing the raw CPU frequency and CNTFRQ. The raw CPU frequency (1020 MHz) should've never been used as CNTPCT (whose frequency is CNTFRQ) is the only counter available. | |||
| 2023-06-05 | android: audio_core: sink_stream: Remove unnecessary check. | bunnei | |
| 2023-06-05 | Merge pull request #10508 from yuzu-emu/lime | bunnei | |
| Project Lime - yuzu Android Port | |||
| 2023-06-04 | audio_renderer: resolve adsp thread deadlock shutdown | Liam | |
| 2023-06-03 | android: audio_core: Avoid shutdown hang. | bunnei | |
| 2023-05-27 | Audren wait as suggested by ByLaws | Kelebek1 | |
| 2023-05-18 | Smooth out the DSP callback by adding a 5ms wait time limit | Kelebek1 | |
| 2023-05-05 | yuzu-sdl,audio_core: Remove antiquated warning ignore | lat9nq | |
| Issue was fixed a long time ago, both by SDL2 and in yuzu by including SDL2 as a system library. | |||
| 2023-04-08 | Use GetGlobalTimeNs as opposed to clock ticks | Billy Laws | |
| 2023-04-03 | Add some explicit latency to sample count reporting | Billy Laws | |
| Some games have very tight scheduling requirements for their audio which can't really be matched on the host, adding a constant to the reported value helps to provide some leeway. | |||
| 2023-03-27 | audio_core: No longer stall when sink queue is full | Billy Laws | |
| Now the audout and audren update rates are tied to the sink status stalling is no longer necessary. | |||
| 2023-03-27 | Run clang-format | Billy Laws | |
| 2023-03-27 | audio: Wait for samples on the emulated DSP side to avoid desyncs | Billy Laws | |
| Waiting on the host side is inaccurate and leads to desyncs in the event of the sink missing a deadline that require stalls to fix. By waiting for the sink to have space before even starting rendering such desyncs can be avoided. | |||
| 2023-03-26 | audio: Interpolate system manager sample count using host sink sample info | Billy Laws | |
| This avoids the need to stall if the host sink sporadically misses the deadline, in such a case the previous implementation would report them samples as being played on-time, causing the guest to send more samples and leading to a gradual buildup. | |||
| 2023-02-15 | Merge pull request #9796 from liamwhite/current | liamwhite | |
| general: rename CurrentProcess to ApplicationProcess | |||
| 2023-02-14 | remove static from pointer sized or smaller types for aesthetics, change ↵ | arades79 | |
| constexpr static to static constexpr for consistency Signed-off-by: arades79 <scravers@protonmail.com> | |||
| 2023-02-14 | add static lifetime to constexpr values to force compile time evaluation ↵ | arades79 | |
| where possible Signed-off-by: arades79 <scravers@protonmail.com> | |||
| 2023-02-13 | general: rename CurrentProcess to ApplicationProcess | Liam | |
| 2023-02-09 | audio: cubeb: Fix yuzu crashing when it test for latency | Narr the Reg | |
| 2022-12-03 | Merge pull request #9289 from liamwhite/fruit-company | liamwhite | |
| general: fix compile for Apple Clang | |||
| 2022-11-29 | audio_core: sink_stream: Hold the suspend lock when process is stalled. | bunnei | |
| - Prevents us from clashing with other callers trying to un/stall. | |||
| 2022-11-22 | general: fix compile for Apple Clang | Liam | |
| 2022-10-16 | sdl2_sink: Inline variable init into if condition | lat9nq | |
| Co-authored-by: Mai <mathew1800@gmail.com> | |||
| 2022-10-16 | sdl2_sink: Distinguish between capture and non-capture device names | lat9nq | |
| The function prototype appears to care whether we are loading capture devices or not, and SDL_GetAudioDeviceName has a parameter to use it, but for some reason it isn't. This puts `capture` where it goes. | |||
| 2022-10-16 | sdl2_sink: Check for null string when loading SDL audio devices | lat9nq | |
| Attempting to place a null string into a vector of strings causes an error that closes the application. Don't. | |||
| 2022-10-14 | audio_core: Revert sink name to sdl2 | Narr the Reg | |
| 2022-10-09 | Choose the SDL audio backend when Cubeb reports too high of a latency | Kelebek1 | |
| 2022-09-22 | Do not try to pause core timing from the audio thread when using single-core | Kelebek1 | |
| 2022-09-16 | sink_stream: Mark GetQueueSize as const | Lioncash | |
| 2022-09-15 | Merge pull request #8878 from Kelebek1/remove_pause | bunnei | |
| Remove pause callbacks from coretiming | |||
| 2022-09-15 | audio_core: Amend documentation tags | Lioncash | |
| Resolves a wackload of -Wdocumentation warnings due to mismatching tags and whatnot. | |||
| 2022-09-13 | Remove pause callbacks from coretiming | Kelebek1 | |
