| Age | Commit message (Expand) | Author |
|---|---|---|
| 2023-12-16 | Have GetActiveChannelCount return the system channels instead of host device ... | Kelebek1 |
| 2023-11-12 | audio_core: ignore renderer wait when stream is paused | Liam |
| 2023-08-23 | Pre-test opening a stream for audio backends, fall back to null if not suitable. | Kelebek1 |
| 2023-05-05 | yuzu-sdl,audio_core: Remove antiquated warning ignore | lat9nq |
| 2023-03-27 | audio_core: No longer stall when sink queue is full | Billy Laws |
| 2022-10-16 | sdl2_sink: Inline variable init into if condition | lat9nq |
| 2022-10-16 | sdl2_sink: Distinguish between capture and non-capture device names | lat9nq |
| 2022-10-16 | sdl2_sink: Check for null string when loading SDL audio devices | lat9nq |
| 2022-10-09 | Choose the SDL audio backend when Cubeb reports too high of a latency | Kelebek1 |
| 2022-09-13 | Remove pause callbacks from coretiming | Kelebek1 |
| 2022-09-02 | Rework audio output, connecting AudioOut into coretiming to fix desync during... | Kelebek1 |
| 2022-07-22 | Project Andio | Kelebek1 |
