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path: root/src/audio_core/renderer/system_manager.cpp
AgeCommit message (Collapse)Author
2023-09-04Rework ADSP into a wrapper for appsKelebek1
2023-05-18Smooth out the DSP callback by adding a 5ms wait time limitKelebek1
2023-03-27audio: Wait for samples on the emulated DSP side to avoid desyncsBilly Laws
Waiting on the host side is inaccurate and leads to desyncs in the event of the sink missing a deadline that require stalls to fix. By waiting for the sink to have space before even starting rendering such desyncs can be avoided.
2023-03-26audio: Interpolate system manager sample count using host sink sample infoBilly Laws
This avoids the need to stall if the host sink sporadically misses the deadline, in such a case the previous implementation would report them samples as being played on-time, causing the guest to send more samples and leading to a gradual buildup.
2023-02-14remove static from pointer sized or smaller types for aesthetics, change ↵arades79
constexpr static to static constexpr for consistency Signed-off-by: arades79 <scravers@protonmail.com>
2023-02-14add static lifetime to constexpr values to force compile time evaluation ↵arades79
where possible Signed-off-by: arades79 <scravers@protonmail.com>
2022-10-03common: remove "yuzu:" prefix from thread namesLiam
2022-09-13Remove pause callbacks from coretimingKelebek1
2022-09-02Rework audio output, connecting AudioOut into coretiming to fix desync ↵Kelebek1
during heavy loads.
2022-07-22Project AndioKelebek1