| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2024-01-12 | audio: fetch process object from handle table | Liam | |
| 2023-06-22 | Remove memory allocations in some hot paths | Kelebek1 | |
| 2023-03-06 | hle: rename legacy errors to Results | Liam | |
| 2022-12-16 | Signal buffer event on audio in/out system stop, and force remove all ↵ | Kelebek1 | |
| registered audio buffers | |||
| 2022-10-26 | audio_in/out_system: Pass Initialize members by value where applicable | Lioncash | |
| applet_resource_user_id isn't actually modified and is just assigned to a member variable, so this doesn't need to be a mutable reference. Similarly, the device name itself isn't modified and is only moved. We pass by value here, since we can still perform the move, but eliminate a sneaky set of calls that can unintentionally destroy the original string. Given how nested the calls are, it's good to get rid of this potential vector for a use-after-move bug. | |||
| 2022-10-12 | kernel: remove KWritableEvent | Liam | |
| 2022-09-16 | audio_out: Mark several functions as const | Lioncash | |
| These don't affect class state, so we can mark them as such. | |||
| 2022-09-16 | audio_buffers: Pass by const-ref in AppendBuffers | Lioncash | |
| This function doesn't modify the passed in buffer, so we can make that explicit. | |||
| 2022-09-02 | Rework audio output, connecting AudioOut into coretiming to fix desync ↵ | Kelebek1 | |
| during heavy loads. | |||
| 2022-07-22 | Project Andio | Kelebek1 | |
