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path: root/src/audio_core/audio_renderer.h
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2018-08-13audio_core: InterpolateMerryMage
2018-08-12Added GetAudioRendererSampleRate, GetAudioRendererSampleCount & ↵David Marcec
GetAudioRendererMixBufferCount GetAudioRendererSampleRate is set as a "STUB" as a game could check if the sample rate it sent and the sample rate it wants don't match. Just a thought of something which could happen so keeping it as stub for the mean time
2018-08-04audio_core: Implement audren_u audio playback.bunnei