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-rw-r--r--src/video_core/shader/node.h115
1 files changed, 44 insertions, 71 deletions
diff --git a/src/video_core/shader/node.h b/src/video_core/shader/node.h
index 338bab17c..54217e6a4 100644
--- a/src/video_core/shader/node.h
+++ b/src/video_core/shader/node.h
@@ -47,6 +47,7 @@ enum class OperationCode {
FTrunc, /// (MetaArithmetic, float a) -> float
FCastInteger, /// (MetaArithmetic, int a) -> float
FCastUInteger, /// (MetaArithmetic, uint a) -> float
+ FSwizzleAdd, /// (float a, float b, uint mask) -> float
IAdd, /// (MetaArithmetic, int a, int b) -> int
IMul, /// (MetaArithmetic, int a, int b) -> int
@@ -181,15 +182,8 @@ enum class OperationCode {
VoteAny, /// (bool) -> bool
VoteEqual, /// (bool) -> bool
- ShuffleIndexed, /// (uint value, uint index, uint width) -> uint
- ShuffleUp, /// (uint value, uint index, uint width) -> uint
- ShuffleDown, /// (uint value, uint index, uint width) -> uint
- ShuffleButterfly, /// (uint value, uint index, uint width) -> uint
-
- InRangeShuffleIndexed, /// (uint index, uint width) -> bool
- InRangeShuffleUp, /// (uint index, uint width) -> bool
- InRangeShuffleDown, /// (uint index, uint width) -> bool
- InRangeShuffleButterfly, /// (uint index, uint width) -> bool
+ ThreadId, /// () -> uint
+ ShuffleIndexed, /// (uint value, uint index) -> uint
Amount,
};
@@ -230,62 +224,49 @@ using NodeBlock = std::vector<Node>;
class Sampler {
public:
/// This constructor is for bound samplers
- explicit Sampler(std::size_t offset, std::size_t index, Tegra::Shader::TextureType type,
- bool is_array, bool is_shadow)
- : offset{offset}, index{index}, type{type}, is_array{is_array}, is_shadow{is_shadow},
- is_bindless{false} {}
+ constexpr explicit Sampler(u32 index, u32 offset, Tegra::Shader::TextureType type,
+ bool is_array, bool is_shadow)
+ : index{index}, offset{offset}, type{type}, is_array{is_array}, is_shadow{is_shadow} {}
/// This constructor is for bindless samplers
- explicit Sampler(u32 cbuf_index, u32 cbuf_offset, std::size_t index,
- Tegra::Shader::TextureType type, bool is_array, bool is_shadow)
- : offset{(static_cast<u64>(cbuf_index) << 32) | cbuf_offset}, index{index}, type{type},
- is_array{is_array}, is_shadow{is_shadow}, is_bindless{true} {}
-
- /// This constructor is for serialization/deserialization
- explicit Sampler(std::size_t offset, std::size_t index, Tegra::Shader::TextureType type,
- bool is_array, bool is_shadow, bool is_bindless)
- : offset{offset}, index{index}, type{type}, is_array{is_array}, is_shadow{is_shadow},
- is_bindless{is_bindless} {}
-
- std::size_t GetOffset() const {
+ constexpr explicit Sampler(u32 index, u32 offset, u32 buffer, Tegra::Shader::TextureType type,
+ bool is_array, bool is_shadow)
+ : index{index}, offset{offset}, buffer{buffer}, type{type}, is_array{is_array},
+ is_shadow{is_shadow}, is_bindless{true} {}
+
+ constexpr u32 GetIndex() const {
+ return index;
+ }
+
+ constexpr u32 GetOffset() const {
return offset;
}
- std::size_t GetIndex() const {
- return index;
+ constexpr u32 GetBuffer() const {
+ return buffer;
}
- Tegra::Shader::TextureType GetType() const {
+ constexpr Tegra::Shader::TextureType GetType() const {
return type;
}
- bool IsArray() const {
+ constexpr bool IsArray() const {
return is_array;
}
- bool IsShadow() const {
+ constexpr bool IsShadow() const {
return is_shadow;
}
- bool IsBindless() const {
+ constexpr bool IsBindless() const {
return is_bindless;
}
- std::pair<u32, u32> GetBindlessCBuf() const {
- return {static_cast<u32>(offset >> 32), static_cast<u32>(offset)};
- }
-
- bool operator<(const Sampler& rhs) const {
- return std::tie(index, offset, type, is_array, is_shadow, is_bindless) <
- std::tie(rhs.index, rhs.offset, rhs.type, rhs.is_array, rhs.is_shadow,
- rhs.is_bindless);
- }
-
private:
- /// Offset in TSC memory from which to read the sampler object, as specified by the sampling
- /// instruction.
- std::size_t offset{};
- std::size_t index{}; ///< Value used to index into the generated GLSL sampler array.
+ u32 index{}; ///< Emulated index given for the this sampler.
+ u32 offset{}; ///< Offset in the const buffer from where the sampler is being read.
+ u32 buffer{}; ///< Buffer where the bindless sampler is being read (unused on bound samplers).
+
Tegra::Shader::TextureType type{}; ///< The type used to sample this texture (Texture2D, etc)
bool is_array{}; ///< Whether the texture is being sampled as an array texture or not.
bool is_shadow{}; ///< Whether the texture is being sampled as a depth texture or not.
@@ -294,18 +275,13 @@ private:
class Image final {
public:
- constexpr explicit Image(std::size_t offset, std::size_t index, Tegra::Shader::ImageType type)
- : offset{offset}, index{index}, type{type}, is_bindless{false} {}
+ /// This constructor is for bound images
+ constexpr explicit Image(u32 index, u32 offset, Tegra::Shader::ImageType type)
+ : index{index}, offset{offset}, type{type} {}
- constexpr explicit Image(u32 cbuf_index, u32 cbuf_offset, std::size_t index,
- Tegra::Shader::ImageType type)
- : offset{(static_cast<u64>(cbuf_index) << 32) | cbuf_offset}, index{index}, type{type},
- is_bindless{true} {}
-
- constexpr explicit Image(std::size_t offset, std::size_t index, Tegra::Shader::ImageType type,
- bool is_bindless, bool is_written, bool is_read, bool is_atomic)
- : offset{offset}, index{index}, type{type}, is_bindless{is_bindless},
- is_written{is_written}, is_read{is_read}, is_atomic{is_atomic} {}
+ /// This constructor is for bindless samplers
+ constexpr explicit Image(u32 index, u32 offset, u32 buffer, Tegra::Shader::ImageType type)
+ : index{index}, offset{offset}, buffer{buffer}, type{type}, is_bindless{true} {}
void MarkWrite() {
is_written = true;
@@ -321,12 +297,16 @@ public:
is_atomic = true;
}
- constexpr std::size_t GetOffset() const {
+ constexpr u32 GetIndex() const {
+ return index;
+ }
+
+ constexpr u32 GetOffset() const {
return offset;
}
- constexpr std::size_t GetIndex() const {
- return index;
+ constexpr u32 GetBuffer() const {
+ return buffer;
}
constexpr Tegra::Shader::ImageType GetType() const {
@@ -349,18 +329,11 @@ public:
return is_atomic;
}
- constexpr std::pair<u32, u32> GetBindlessCBuf() const {
- return {static_cast<u32>(offset >> 32), static_cast<u32>(offset)};
- }
-
- constexpr bool operator<(const Image& rhs) const {
- return std::tie(offset, index, type, is_bindless) <
- std::tie(rhs.offset, rhs.index, rhs.type, rhs.is_bindless);
- }
-
private:
- u64 offset{};
- std::size_t index{};
+ u32 index{};
+ u32 offset{};
+ u32 buffer{};
+
Tegra::Shader::ImageType type{};
bool is_bindless{};
bool is_written{};
@@ -410,7 +383,7 @@ public:
explicit OperationNode(OperationCode code) : OperationNode(code, Meta{}) {}
explicit OperationNode(OperationCode code, Meta meta)
- : OperationNode(code, meta, std::vector<Node>{}) {}
+ : OperationNode(code, std::move(meta), std::vector<Node>{}) {}
explicit OperationNode(OperationCode code, std::vector<Node> operands)
: OperationNode(code, Meta{}, std::move(operands)) {}