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-rw-r--r--src/video_core/shader/decode/arithmetic.cpp3
-rw-r--r--src/video_core/shader/decode/image.cpp11
-rw-r--r--src/video_core/shader/decode/memory.cpp102
-rw-r--r--src/video_core/shader/decode/shift.cpp1
-rw-r--r--src/video_core/shader/decode/texture.cpp23
5 files changed, 80 insertions, 60 deletions
diff --git a/src/video_core/shader/decode/arithmetic.cpp b/src/video_core/shader/decode/arithmetic.cpp
index 478394682..4db329fa5 100644
--- a/src/video_core/shader/decode/arithmetic.cpp
+++ b/src/video_core/shader/decode/arithmetic.cpp
@@ -136,7 +136,8 @@ u32 ShaderIR::DecodeArithmetic(NodeBlock& bb, u32 pc) {
SetRegister(bb, instr.gpr0, value);
break;
}
- case OpCode::Id::FCMP_R: {
+ case OpCode::Id::FCMP_RR:
+ case OpCode::Id::FCMP_RC: {
UNIMPLEMENTED_IF(instr.fcmp.ftz == 0);
Node op_c = GetRegister(instr.gpr39);
Node comp = GetPredicateComparisonFloat(instr.fcmp.cond, std::move(op_c), Immediate(0.0f));
diff --git a/src/video_core/shader/decode/image.cpp b/src/video_core/shader/decode/image.cpp
index 0dd7a1196..85ee9aa5e 100644
--- a/src/video_core/shader/decode/image.cpp
+++ b/src/video_core/shader/decode/image.cpp
@@ -352,8 +352,10 @@ u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) {
registry.ObtainBoundSampler(static_cast<u32>(instr.image.index.Value()));
} else {
const Node image_register = GetRegister(instr.gpr39);
- const auto [base_image, buffer, offset] = TrackCbuf(
- image_register, global_code, static_cast<s64>(global_code.size()));
+ const auto result = TrackCbuf(image_register, global_code,
+ static_cast<s64>(global_code.size()));
+ const auto buffer = std::get<1>(result);
+ const auto offset = std::get<2>(result);
descriptor = registry.ObtainBindlessSampler(buffer, offset);
}
if (!descriptor) {
@@ -497,9 +499,12 @@ Image& ShaderIR::GetImage(Tegra::Shader::Image image, Tegra::Shader::ImageType t
Image& ShaderIR::GetBindlessImage(Tegra::Shader::Register reg, Tegra::Shader::ImageType type) {
const Node image_register = GetRegister(reg);
- const auto [base_image, buffer, offset] =
+ const auto result =
TrackCbuf(image_register, global_code, static_cast<s64>(global_code.size()));
+ const auto buffer = std::get<1>(result);
+ const auto offset = std::get<2>(result);
+
const auto it =
std::find_if(std::begin(used_images), std::end(used_images),
[buffer = buffer, offset = offset](const Image& entry) {
diff --git a/src/video_core/shader/decode/memory.cpp b/src/video_core/shader/decode/memory.cpp
index b8f63922f..9392f065b 100644
--- a/src/video_core/shader/decode/memory.cpp
+++ b/src/video_core/shader/decode/memory.cpp
@@ -3,7 +3,9 @@
// Refer to the license.txt file included.
#include <algorithm>
+#include <utility>
#include <vector>
+
#include <fmt/format.h>
#include "common/alignment.h"
@@ -16,6 +18,7 @@
namespace VideoCommon::Shader {
+using std::move;
using Tegra::Shader::AtomicOp;
using Tegra::Shader::AtomicType;
using Tegra::Shader::Attribute;
@@ -27,29 +30,26 @@ using Tegra::Shader::StoreType;
namespace {
-Node GetAtomOperation(AtomicOp op, bool is_signed, Node memory, Node data) {
- const OperationCode operation_code = [op] {
- switch (op) {
- case AtomicOp::Add:
- return OperationCode::AtomicIAdd;
- case AtomicOp::Min:
- return OperationCode::AtomicIMin;
- case AtomicOp::Max:
- return OperationCode::AtomicIMax;
- case AtomicOp::And:
- return OperationCode::AtomicIAnd;
- case AtomicOp::Or:
- return OperationCode::AtomicIOr;
- case AtomicOp::Xor:
- return OperationCode::AtomicIXor;
- case AtomicOp::Exch:
- return OperationCode::AtomicIExchange;
- default:
- UNIMPLEMENTED_MSG("op={}", static_cast<int>(op));
- return OperationCode::AtomicIAdd;
- }
- }();
- return SignedOperation(operation_code, is_signed, std::move(memory), std::move(data));
+OperationCode GetAtomOperation(AtomicOp op) {
+ switch (op) {
+ case AtomicOp::Add:
+ return OperationCode::AtomicIAdd;
+ case AtomicOp::Min:
+ return OperationCode::AtomicIMin;
+ case AtomicOp::Max:
+ return OperationCode::AtomicIMax;
+ case AtomicOp::And:
+ return OperationCode::AtomicIAnd;
+ case AtomicOp::Or:
+ return OperationCode::AtomicIOr;
+ case AtomicOp::Xor:
+ return OperationCode::AtomicIXor;
+ case AtomicOp::Exch:
+ return OperationCode::AtomicIExchange;
+ default:
+ UNIMPLEMENTED_MSG("op={}", static_cast<int>(op));
+ return OperationCode::AtomicIAdd;
+ }
}
bool IsUnaligned(Tegra::Shader::UniformType uniform_type) {
@@ -90,23 +90,22 @@ u32 GetMemorySize(Tegra::Shader::UniformType uniform_type) {
Node ExtractUnaligned(Node value, Node address, u32 mask, u32 size) {
Node offset = Operation(OperationCode::UBitwiseAnd, address, Immediate(mask));
- offset = Operation(OperationCode::ULogicalShiftLeft, std::move(offset), Immediate(3));
- return Operation(OperationCode::UBitfieldExtract, std::move(value), std::move(offset),
- Immediate(size));
+ offset = Operation(OperationCode::ULogicalShiftLeft, move(offset), Immediate(3));
+ return Operation(OperationCode::UBitfieldExtract, move(value), move(offset), Immediate(size));
}
Node InsertUnaligned(Node dest, Node value, Node address, u32 mask, u32 size) {
- Node offset = Operation(OperationCode::UBitwiseAnd, std::move(address), Immediate(mask));
- offset = Operation(OperationCode::ULogicalShiftLeft, std::move(offset), Immediate(3));
- return Operation(OperationCode::UBitfieldInsert, std::move(dest), std::move(value),
- std::move(offset), Immediate(size));
+ Node offset = Operation(OperationCode::UBitwiseAnd, move(address), Immediate(mask));
+ offset = Operation(OperationCode::ULogicalShiftLeft, move(offset), Immediate(3));
+ return Operation(OperationCode::UBitfieldInsert, move(dest), move(value), move(offset),
+ Immediate(size));
}
Node Sign16Extend(Node value) {
Node sign = Operation(OperationCode::UBitwiseAnd, value, Immediate(1U << 15));
- Node is_sign = Operation(OperationCode::LogicalUEqual, std::move(sign), Immediate(1U << 15));
+ Node is_sign = Operation(OperationCode::LogicalUEqual, move(sign), Immediate(1U << 15));
Node extend = Operation(OperationCode::Select, is_sign, Immediate(0xFFFF0000), Immediate(0));
- return Operation(OperationCode::UBitwiseOr, std::move(value), std::move(extend));
+ return Operation(OperationCode::UBitwiseOr, move(value), move(extend));
}
} // Anonymous namespace
@@ -379,20 +378,36 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
if (IsUnaligned(type)) {
const u32 mask = GetUnalignedMask(type);
- value = InsertUnaligned(gmem, std::move(value), real_address, mask, size);
+ value = InsertUnaligned(gmem, move(value), real_address, mask, size);
}
bb.push_back(Operation(OperationCode::Assign, gmem, value));
}
break;
}
+ case OpCode::Id::RED: {
+ UNIMPLEMENTED_IF_MSG(instr.red.type != GlobalAtomicType::U32);
+ UNIMPLEMENTED_IF_MSG(instr.red.operation != AtomicOp::Add);
+ const auto [real_address, base_address, descriptor] =
+ TrackGlobalMemory(bb, instr, true, true);
+ if (!real_address || !base_address) {
+ // Tracking failed, skip atomic.
+ break;
+ }
+ Node gmem = MakeNode<GmemNode>(real_address, base_address, descriptor);
+ Node value = GetRegister(instr.gpr0);
+ bb.push_back(Operation(OperationCode::ReduceIAdd, move(gmem), move(value)));
+ break;
+ }
case OpCode::Id::ATOM: {
UNIMPLEMENTED_IF_MSG(instr.atom.operation == AtomicOp::Inc ||
instr.atom.operation == AtomicOp::Dec ||
instr.atom.operation == AtomicOp::SafeAdd,
"operation={}", static_cast<int>(instr.atom.operation.Value()));
UNIMPLEMENTED_IF_MSG(instr.atom.type == GlobalAtomicType::S64 ||
- instr.atom.type == GlobalAtomicType::U64,
+ instr.atom.type == GlobalAtomicType::U64 ||
+ instr.atom.type == GlobalAtomicType::F16x2_FTZ_RN ||
+ instr.atom.type == GlobalAtomicType::F32_FTZ_RN,
"type={}", static_cast<int>(instr.atom.type.Value()));
const auto [real_address, base_address, descriptor] =
@@ -403,11 +418,11 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
}
const bool is_signed =
- instr.atoms.type == AtomicType::S32 || instr.atoms.type == AtomicType::S64;
+ instr.atom.type == GlobalAtomicType::S32 || instr.atom.type == GlobalAtomicType::S64;
Node gmem = MakeNode<GmemNode>(real_address, base_address, descriptor);
- Node value = GetAtomOperation(static_cast<AtomicOp>(instr.atom.operation), is_signed, gmem,
- GetRegister(instr.gpr20));
- SetRegister(bb, instr.gpr0, std::move(value));
+ SetRegister(bb, instr.gpr0,
+ SignedOperation(GetAtomOperation(instr.atom.operation), is_signed, gmem,
+ GetRegister(instr.gpr20)));
break;
}
case OpCode::Id::ATOMS: {
@@ -421,11 +436,10 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
instr.atoms.type == AtomicType::S32 || instr.atoms.type == AtomicType::S64;
const s32 offset = instr.atoms.GetImmediateOffset();
Node address = GetRegister(instr.gpr8);
- address = Operation(OperationCode::IAdd, std::move(address), Immediate(offset));
- Node value =
- GetAtomOperation(static_cast<AtomicOp>(instr.atoms.operation), is_signed,
- GetSharedMemory(std::move(address)), GetRegister(instr.gpr20));
- SetRegister(bb, instr.gpr0, std::move(value));
+ address = Operation(OperationCode::IAdd, move(address), Immediate(offset));
+ SetRegister(bb, instr.gpr0,
+ SignedOperation(GetAtomOperation(instr.atoms.operation), is_signed,
+ GetSharedMemory(move(address)), GetRegister(instr.gpr20)));
break;
}
case OpCode::Id::AL2P: {
@@ -465,7 +479,7 @@ std::tuple<Node, Node, GlobalMemoryBase> ShaderIR::TrackGlobalMemory(NodeBlock&
bb.push_back(Comment(fmt::format("Base address is c[0x{:x}][0x{:x}]", index, offset)));
const GlobalMemoryBase descriptor{index, offset};
- const auto& [entry, is_new] = used_global_memory.try_emplace(descriptor);
+ const auto& entry = used_global_memory.try_emplace(descriptor).first;
auto& usage = entry->second;
usage.is_written |= is_write;
usage.is_read |= is_read;
diff --git a/src/video_core/shader/decode/shift.cpp b/src/video_core/shader/decode/shift.cpp
index 3b391d3e6..d4ffa8014 100644
--- a/src/video_core/shader/decode/shift.cpp
+++ b/src/video_core/shader/decode/shift.cpp
@@ -23,7 +23,6 @@ Node IsFull(Node shift) {
}
Node Shift(OperationCode opcode, Node value, Node shift) {
- Node is_full = Operation(OperationCode::LogicalIEqual, shift, Immediate(32));
Node shifted = Operation(opcode, move(value), shift);
return Operation(OperationCode::Select, IsFull(move(shift)), Immediate(0), move(shifted));
}
diff --git a/src/video_core/shader/decode/texture.cpp b/src/video_core/shader/decode/texture.cpp
index 6c4a1358b..e68f1d305 100644
--- a/src/video_core/shader/decode/texture.cpp
+++ b/src/video_core/shader/decode/texture.cpp
@@ -139,7 +139,7 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
}
const Node component = Immediate(static_cast<u32>(instr.tld4s.component));
- const SamplerInfo info{TextureType::Texture2D, false, is_depth_compare};
+ const SamplerInfo info{TextureType::Texture2D, false, is_depth_compare, false};
const Sampler& sampler = *GetSampler(instr.sampler, info);
Node4 values;
@@ -171,13 +171,12 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
const auto coord_count = GetCoordCount(texture_type);
Node index_var{};
const Sampler* sampler =
- is_bindless ? GetBindlessSampler(base_reg, index_var, {{texture_type, is_array, false}})
- : GetSampler(instr.sampler, {{texture_type, is_array, false}});
+ is_bindless
+ ? GetBindlessSampler(base_reg, index_var, {{texture_type, is_array, false, false}})
+ : GetSampler(instr.sampler, {{texture_type, is_array, false, false}});
Node4 values;
if (sampler == nullptr) {
- for (u32 element = 0; element < values.size(); ++element) {
- values[element] = Immediate(0);
- }
+ std::generate(values.begin(), values.end(), [] { return Immediate(0); });
WriteTexInstructionFloat(bb, instr, values);
break;
}
@@ -269,7 +268,6 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
"NDV is not implemented");
auto texture_type = instr.tmml.texture_type.Value();
- const bool is_array = instr.tmml.array != 0;
Node index_var{};
const Sampler* sampler =
is_bindless ? GetBindlessSampler(instr.gpr20, index_var) : GetSampler(instr.sampler);
@@ -593,8 +591,9 @@ Node4 ShaderIR::GetTexCode(Instruction instr, TextureType texture_type,
++parameter_register;
}
- const auto [coord_count, total_coord_count] = ValidateAndGetCoordinateElement(
- texture_type, depth_compare, is_array, lod_bias_enabled, 4, 5);
+ const auto coord_counts = ValidateAndGetCoordinateElement(texture_type, depth_compare, is_array,
+ lod_bias_enabled, 4, 5);
+ const auto coord_count = std::get<0>(coord_counts);
// If enabled arrays index is always stored in the gpr8 field
const u64 array_register = instr.gpr8.Value();
// First coordinate index is the gpr8 or gpr8 + 1 when arrays are used
@@ -632,8 +631,10 @@ Node4 ShaderIR::GetTexsCode(Instruction instr, TextureType texture_type,
const bool lod_bias_enabled =
(process_mode != TextureProcessMode::None && process_mode != TextureProcessMode::LZ);
- const auto [coord_count, total_coord_count] = ValidateAndGetCoordinateElement(
- texture_type, depth_compare, is_array, lod_bias_enabled, 4, 4);
+ const auto coord_counts = ValidateAndGetCoordinateElement(texture_type, depth_compare, is_array,
+ lod_bias_enabled, 4, 4);
+ const auto coord_count = std::get<0>(coord_counts);
+
// If enabled arrays index is always stored in the gpr8 field
const u64 array_register = instr.gpr8.Value();
// First coordinate index is stored in gpr8 field or (gpr8 + 1) when arrays are used