diff options
Diffstat (limited to 'src/video_core/renderer_opengl')
| -rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 1 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.h | 3 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/renderer_opengl.cpp | 5 |
3 files changed, 4 insertions, 5 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index a85f730a8..cbcf81414 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -348,6 +348,7 @@ static constexpr auto RangeFromInterval(Map& map, const Interval& interval) { } void RasterizerOpenGL::UpdatePagesCachedCount(VAddr addr, u64 size, int delta) { + std::lock_guard lock{pages_mutex}; const u64 page_start{addr >> Memory::PAGE_BITS}; const u64 page_end{(addr + size + Memory::PAGE_SIZE - 1) >> Memory::PAGE_BITS}; diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index 9c10ebda3..c24a02d71 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -9,6 +9,7 @@ #include <cstddef> #include <map> #include <memory> +#include <mutex> #include <optional> #include <tuple> #include <utility> @@ -230,6 +231,8 @@ private: using CachedPageMap = boost::icl::interval_map<u64, int>; CachedPageMap cached_pages; + + std::mutex pages_mutex; }; } // namespace OpenGL diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index 1e6ef66ab..4bbd17b12 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -102,8 +102,6 @@ RendererOpenGL::RendererOpenGL(Core::Frontend::EmuWindow& emu_window, Core::Syst RendererOpenGL::~RendererOpenGL() = default; void RendererOpenGL::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) { - system.GetPerfStats().EndSystemFrame(); - // Maintain the rasterizer's state as a priority OpenGLState prev_state = OpenGLState::GetCurState(); state.AllDirty(); @@ -135,9 +133,6 @@ void RendererOpenGL::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) { render_window.PollEvents(); - system.FrameLimiter().DoFrameLimiting(system.CoreTiming().GetGlobalTimeUs()); - system.GetPerfStats().BeginSystemFrame(); - // Restore the rasterizer state prev_state.AllDirty(); prev_state.Apply(); |
