diff options
Diffstat (limited to 'src/video_core/renderer_opengl/renderer_opengl.cpp')
| -rw-r--r-- | src/video_core/renderer_opengl/renderer_opengl.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index baff2c7af..5ca9821b7 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -152,7 +152,8 @@ void RendererOpenGL::LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuf screen_info.display_texture = screen_info.texture.resource.handle; screen_info.display_texcoords = MathUtil::Rectangle<float>(0.f, 0.f, 1.f, 1.f); - Rasterizer()->FlushRegion(framebuffer_addr, size_in_bytes); + Memory::RasterizerFlushVirtualRegion(framebuffer_addr, size_in_bytes, + Memory::FlushMode::Flush); VideoCore::MortonCopyPixels128(framebuffer.width, framebuffer.height, bytes_per_pixel, 4, Memory::GetPointer(framebuffer_addr), @@ -269,10 +270,9 @@ void RendererOpenGL::ConfigureFramebufferTexture(TextureInfo& texture, GLint internal_format; switch (framebuffer.pixel_format) { case Tegra::FramebufferConfig::PixelFormat::ABGR8: - // Use RGBA8 and swap in the fragment shader internal_format = GL_RGBA; texture.gl_format = GL_RGBA; - texture.gl_type = GL_UNSIGNED_INT_8_8_8_8; + texture.gl_type = GL_UNSIGNED_INT_8_8_8_8_REV; gl_framebuffer_data.resize(texture.width * texture.height * 4); break; default: |
