diff options
Diffstat (limited to 'src/video_core/renderer_opengl/gl_rasterizer.h')
| -rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.h | 45 |
1 files changed, 24 insertions, 21 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index 68abe9a21..b24c6661b 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -30,7 +30,7 @@ #include "video_core/renderer_opengl/gl_shader_cache.h" #include "video_core/renderer_opengl/gl_shader_decompiler.h" #include "video_core/renderer_opengl/gl_shader_manager.h" -#include "video_core/renderer_opengl/gl_state.h" +#include "video_core/renderer_opengl/gl_state_tracker.h" #include "video_core/renderer_opengl/gl_texture_cache.h" #include "video_core/renderer_opengl/utils.h" #include "video_core/textures/texture.h" @@ -55,7 +55,8 @@ struct DrawParameters; class RasterizerOpenGL : public VideoCore::RasterizerAccelerated { public: explicit RasterizerOpenGL(Core::System& system, Core::Frontend::EmuWindow& emu_window, - ScreenInfo& info); + ScreenInfo& info, GLShader::ProgramManager& program_manager, + StateTracker& state_tracker); ~RasterizerOpenGL() override; void Draw(bool is_indexed, bool is_instanced) override; @@ -76,6 +77,7 @@ public: u32 pixel_stride) override; void LoadDiskResources(const std::atomic_bool& stop_loading, const VideoCore::DiskResourceLoadCallback& callback) override; + void SetupDirtyFlags() override; /// Returns true when there are commands queued to the OpenGL server. bool AnyCommandQueued() const { @@ -86,8 +88,7 @@ private: /// Configures the color and depth framebuffer states. void ConfigureFramebuffers(); - void ConfigureClearFramebuffer(OpenGLState& current_state, bool using_color_fb, - bool using_depth_fb, bool using_stencil_fb); + void ConfigureClearFramebuffer(bool using_color_fb, bool using_depth_fb, bool using_stencil_fb); /// Configures the current constbuffers to use for the draw command. void SetupDrawConstBuffers(std::size_t stage_index, const Shader& shader); @@ -130,11 +131,13 @@ private: const GLShader::ImageEntry& entry); /// Syncs the viewport and depth range to match the guest state - void SyncViewport(OpenGLState& current_state); + void SyncViewport(); + + /// Syncs the depth clamp state + void SyncDepthClamp(); /// Syncs the clip enabled status to match the guest state - void SyncClipEnabled( - const std::array<bool, Tegra::Engines::Maxwell3D::Regs::NumClipDistances>& clip_mask); + void SyncClipEnabled(u32 clip_mask); /// Syncs the clip coefficients to match the guest state void SyncClipCoef(); @@ -164,7 +167,7 @@ private: void SyncMultiSampleState(); /// Syncs the scissor test state to match the guest state - void SyncScissorTest(OpenGLState& current_state); + void SyncScissorTest(); /// Syncs the transform feedback state to match the guest state void SyncTransformFeedback(); @@ -173,7 +176,7 @@ private: void SyncPointState(); /// Syncs the rasterizer enable state to match the guest state - void SyncRasterizeEnable(OpenGLState& current_state); + void SyncRasterizeEnable(); /// Syncs Color Mask void SyncColorMask(); @@ -184,6 +187,9 @@ private: /// Syncs the alpha test state to match the guest state void SyncAlphaTest(); + /// Syncs the framebuffer sRGB state to match the guest state + void SyncFramebufferSRGB(); + /// Check for extension that are not strictly required but are needed for correct emulation void CheckExtensions(); @@ -191,18 +197,17 @@ private: std::size_t CalculateIndexBufferSize() const; - /// Updates and returns a vertex array object representing current vertex format - GLuint SetupVertexFormat(); + /// Updates the current vertex format + void SetupVertexFormat(); - void SetupVertexBuffer(GLuint vao); - void SetupVertexInstances(GLuint vao); + void SetupVertexBuffer(); + void SetupVertexInstances(); GLintptr SetupIndexBuffer(); void SetupShaders(GLenum primitive_mode); const Device device; - OpenGLState state; TextureCacheOpenGL texture_cache; ShaderCacheOpenGL shader_cache; @@ -212,22 +217,20 @@ private: Core::System& system; ScreenInfo& screen_info; - - std::unique_ptr<GLShader::ProgramManager> shader_program_manager; - std::map<std::array<Tegra::Engines::Maxwell3D::Regs::VertexAttribute, - Tegra::Engines::Maxwell3D::Regs::NumVertexAttributes>, - OGLVertexArray> - vertex_array_cache; + GLShader::ProgramManager& program_manager; + StateTracker& state_tracker; static constexpr std::size_t STREAM_BUFFER_SIZE = 128 * 1024 * 1024; OGLBufferCache buffer_cache; - VertexArrayPushBuffer vertex_array_pushbuffer; + VertexArrayPushBuffer vertex_array_pushbuffer{state_tracker}; BindBuffersRangePushBuffer bind_ubo_pushbuffer{GL_UNIFORM_BUFFER}; BindBuffersRangePushBuffer bind_ssbo_pushbuffer{GL_SHADER_STORAGE_BUFFER}; /// Number of commands queued to the OpenGL driver. Reseted on flush. std::size_t num_queued_commands = 0; + + u32 last_clip_distance_mask = 0; }; } // namespace OpenGL |
