diff options
Diffstat (limited to 'src/video_core/renderer_opengl/gl_rasterizer.cpp')
| -rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 29 |
1 files changed, 10 insertions, 19 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index b86aa49f3..b5c55482f 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -342,18 +342,6 @@ std::size_t RasterizerOpenGL::CalculateIndexBufferSize() const { static_cast<std::size_t>(regs.index_array.FormatSizeInBytes()); } -bool RasterizerOpenGL::AccelerateDrawBatch(bool is_indexed) { - accelerate_draw = is_indexed ? AccelDraw::Indexed : AccelDraw::Arrays; - DrawArrays(); - return true; -} - -bool RasterizerOpenGL::AccelerateDrawMultiBatch(bool is_indexed) { - accelerate_draw = is_indexed ? AccelDraw::Indexed : AccelDraw::Arrays; - DrawMultiArrays(); - return true; -} - template <typename Map, typename Interval> static constexpr auto RangeFromInterval(Map& map, const Interval& interval) { return boost::make_iterator_range(map.equal_range(interval)); @@ -764,14 +752,15 @@ struct DrawParams { } }; -void RasterizerOpenGL::DrawArrays() { +bool RasterizerOpenGL::DrawBatch(bool is_indexed) { + accelerate_draw = is_indexed ? AccelDraw::Indexed : AccelDraw::Arrays; DrawPrelude(); auto& maxwell3d = system.GPU().Maxwell3D(); const auto& regs = maxwell3d.regs; const auto current_instance = maxwell3d.state.current_instance; DrawParams draw_call{}; - draw_call.is_indexed = accelerate_draw == AccelDraw::Indexed; + draw_call.is_indexed = is_indexed; draw_call.num_instances = static_cast<GLint>(1); draw_call.base_instance = static_cast<GLint>(current_instance); draw_call.is_instanced = current_instance > 0; @@ -787,19 +776,20 @@ void RasterizerOpenGL::DrawArrays() { } draw_call.DispatchDraw(); - accelerate_draw = AccelDraw::Disabled; maxwell3d.dirty.memory_general = false; + accelerate_draw = AccelDraw::Disabled; + return true; } -void RasterizerOpenGL::DrawMultiArrays() { +bool RasterizerOpenGL::DrawMultiBatch(bool is_indexed) { + accelerate_draw = is_indexed ? AccelDraw::Indexed : AccelDraw::Arrays; DrawPrelude(); auto& maxwell3d = system.GPU().Maxwell3D(); const auto& regs = maxwell3d.regs; const auto& draw_setup = maxwell3d.mme_draw; DrawParams draw_call{}; - draw_call.is_indexed = - draw_setup.current_mode == Tegra::Engines::Maxwell3D::MMMEDrawMode::Indexed; + draw_call.is_indexed = is_indexed; draw_call.num_instances = static_cast<GLint>(draw_setup.instance_count); draw_call.base_instance = static_cast<GLint>(regs.vb_base_instance); draw_call.is_instanced = draw_setup.instance_count > 1; @@ -815,8 +805,9 @@ void RasterizerOpenGL::DrawMultiArrays() { } draw_call.DispatchDraw(); - accelerate_draw = AccelDraw::Disabled; maxwell3d.dirty.memory_general = false; + accelerate_draw = AccelDraw::Disabled; + return true; } void RasterizerOpenGL::DispatchCompute(GPUVAddr code_addr) { |
