diff options
Diffstat (limited to 'src/video_core/command_classes/codecs/vp9.h')
| -rw-r--r-- | src/video_core/command_classes/codecs/vp9.h | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/video_core/command_classes/codecs/vp9.h b/src/video_core/command_classes/codecs/vp9.h index 94e8f9090..76b5a8283 100644 --- a/src/video_core/command_classes/codecs/vp9.h +++ b/src/video_core/command_classes/codecs/vp9.h @@ -37,11 +37,11 @@ public: /// Signal the end of the bitstream void End(); - std::vector<u8>& GetBuffer() { + [[nodiscard]] std::vector<u8>& GetBuffer() { return base_stream.GetBuffer(); } - const std::vector<u8>& GetBuffer() const { + [[nodiscard]] const std::vector<u8>& GetBuffer() const { return base_stream.GetBuffer(); } @@ -75,10 +75,10 @@ public: void Flush(); /// Returns byte_array - std::vector<u8>& GetByteArray(); + [[nodiscard]] std::vector<u8>& GetByteArray(); /// Returns const byte_array - const std::vector<u8>& GetByteArray() const; + [[nodiscard]] const std::vector<u8>& GetByteArray() const; private: /// Write bit_count bits from value into buffer @@ -104,7 +104,7 @@ public: std::vector<u8>& ComposeFrameHeader(NvdecCommon::NvdecRegisters& state); /// Returns true if the most recent frame was a hidden frame. - bool WasFrameHidden() const { + [[nodiscard]] bool WasFrameHidden() const { return hidden; } @@ -141,17 +141,17 @@ private: void WriteMvProbabilityUpdate(VpxRangeEncoder& writer, u8 new_prob, u8 old_prob); /// Returns VP9 information from NVDEC provided offset and size - Vp9PictureInfo GetVp9PictureInfo(const NvdecCommon::NvdecRegisters& state); + [[nodiscard]] Vp9PictureInfo GetVp9PictureInfo(const NvdecCommon::NvdecRegisters& state); /// Read and convert NVDEC provided entropy probs to Vp9EntropyProbs struct void InsertEntropy(u64 offset, Vp9EntropyProbs& dst); /// Returns frame to be decoded after buffering - Vp9FrameContainer GetCurrentFrame(const NvdecCommon::NvdecRegisters& state); + [[nodiscard]] Vp9FrameContainer GetCurrentFrame(const NvdecCommon::NvdecRegisters& state); /// Use NVDEC providied information to compose the headers for the current frame - std::vector<u8> ComposeCompressedHeader(); - VpxBitStreamWriter ComposeUncompressedHeader(); + [[nodiscard]] std::vector<u8> ComposeCompressedHeader(); + [[nodiscard]] VpxBitStreamWriter ComposeUncompressedHeader(); GPU& gpu; std::vector<u8> frame; |
