diff options
Diffstat (limited to 'src/core/hle/service/time/time_manager.cpp')
| -rw-r--r-- | src/core/hle/service/time/time_manager.cpp | 137 |
1 files changed, 137 insertions, 0 deletions
diff --git a/src/core/hle/service/time/time_manager.cpp b/src/core/hle/service/time/time_manager.cpp new file mode 100644 index 000000000..9d6c55865 --- /dev/null +++ b/src/core/hle/service/time/time_manager.cpp @@ -0,0 +1,137 @@ +// Copyright 2019 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <chrono> +#include <ctime> + +#include "core/hle/service/time/ephemeral_network_system_clock_context_writer.h" +#include "core/hle/service/time/local_system_clock_context_writer.h" +#include "core/hle/service/time/network_system_clock_context_writer.h" +#include "core/hle/service/time/time_manager.h" +#include "core/settings.h" + +namespace Service::Time { + +constexpr Clock::TimeSpanType standard_network_clock_accuracy{0x0009356907420000ULL}; + +static std::chrono::seconds GetSecondsSinceEpoch() { + return std::chrono::duration_cast<std::chrono::seconds>( + std::chrono::system_clock::now().time_since_epoch()) + + Settings::values.custom_rtc_differential; +} + +static s64 GetExternalRtcValue() { + return GetSecondsSinceEpoch().count(); +} + +TimeManager::TimeManager(Core::System& system) + : shared_memory{system}, standard_local_system_clock_core{standard_steady_clock_core}, + standard_network_system_clock_core{standard_steady_clock_core}, + standard_user_system_clock_core{standard_local_system_clock_core, + standard_network_system_clock_core, system}, + ephemeral_network_system_clock_core{tick_based_steady_clock_core}, + local_system_clock_context_writer{ + std::make_shared<Clock::LocalSystemClockContextWriter>(shared_memory)}, + network_system_clock_context_writer{ + std::make_shared<Clock::NetworkSystemClockContextWriter>(shared_memory)}, + ephemeral_network_system_clock_context_writer{ + std::make_shared<Clock::EphemeralNetworkSystemClockContextWriter>()}, + time_zone_content_manager{*this, system} { + + const auto system_time{Clock::TimeSpanType::FromSeconds(GetExternalRtcValue())}; + SetupStandardSteadyClock(system, Common::UUID::Generate(), system_time, {}, {}); + SetupStandardLocalSystemClock(system, {}, system_time.ToSeconds()); + SetupStandardNetworkSystemClock({}, standard_network_clock_accuracy); + SetupStandardUserSystemClock(system, {}, Clock::SteadyClockTimePoint::GetRandom()); + SetupEphemeralNetworkSystemClock(); +} + +TimeManager::~TimeManager() = default; + +void TimeManager::SetupTimeZoneManager(std::string location_name, + Clock::SteadyClockTimePoint time_zone_updated_time_point, + std::size_t total_location_name_count, + u128 time_zone_rule_version, + FileSys::VirtualFile& vfs_file) { + if (time_zone_content_manager.GetTimeZoneManager().SetDeviceLocationNameWithTimeZoneRule( + location_name, vfs_file) != RESULT_SUCCESS) { + UNREACHABLE(); + return; + } + + time_zone_content_manager.GetTimeZoneManager().SetUpdatedTime(time_zone_updated_time_point); + time_zone_content_manager.GetTimeZoneManager().SetTotalLocationNameCount( + total_location_name_count); + time_zone_content_manager.GetTimeZoneManager().SetTimeZoneRuleVersion(time_zone_rule_version); + time_zone_content_manager.GetTimeZoneManager().MarkAsInitialized(); +} + +void TimeManager::SetupStandardSteadyClock(Core::System& system, Common::UUID clock_source_id, + Clock::TimeSpanType setup_value, + Clock::TimeSpanType internal_offset, + bool is_rtc_reset_detected) { + standard_steady_clock_core.SetClockSourceId(clock_source_id); + standard_steady_clock_core.SetSetupValue(setup_value); + standard_steady_clock_core.SetInternalOffset(internal_offset); + standard_steady_clock_core.MarkAsInitialized(); + + const auto current_time_point{standard_steady_clock_core.GetCurrentRawTimePoint(system)}; + shared_memory.SetupStandardSteadyClock(system, clock_source_id, current_time_point); +} + +void TimeManager::SetupStandardLocalSystemClock(Core::System& system, + Clock::SystemClockContext clock_context, + s64 posix_time) { + standard_local_system_clock_core.SetUpdateCallbackInstance(local_system_clock_context_writer); + + const auto current_time_point{ + standard_local_system_clock_core.GetSteadyClockCore().GetCurrentTimePoint(system)}; + if (current_time_point.clock_source_id == clock_context.steady_time_point.clock_source_id) { + standard_local_system_clock_core.SetSystemClockContext(clock_context); + } else { + if (standard_local_system_clock_core.SetCurrentTime(system, posix_time) != RESULT_SUCCESS) { + UNREACHABLE(); + return; + } + } + + standard_local_system_clock_core.MarkAsInitialized(); +} + +void TimeManager::SetupStandardNetworkSystemClock(Clock::SystemClockContext clock_context, + Clock::TimeSpanType sufficient_accuracy) { + standard_network_system_clock_core.SetUpdateCallbackInstance( + network_system_clock_context_writer); + + if (standard_network_system_clock_core.SetSystemClockContext(clock_context) != RESULT_SUCCESS) { + UNREACHABLE(); + return; + } + + standard_network_system_clock_core.SetStandardNetworkClockSufficientAccuracy( + sufficient_accuracy); + standard_network_system_clock_core.MarkAsInitialized(); +} + +void TimeManager::SetupStandardUserSystemClock( + Core::System& system, bool is_automatic_correction_enabled, + Clock::SteadyClockTimePoint steady_clock_time_point) { + if (standard_user_system_clock_core.SetAutomaticCorrectionEnabled( + system, is_automatic_correction_enabled) != RESULT_SUCCESS) { + UNREACHABLE(); + return; + } + + standard_user_system_clock_core.SetAutomaticCorrectionUpdatedTime(steady_clock_time_point); + standard_user_system_clock_core.MarkAsInitialized(); + shared_memory.SetAutomaticCorrectionEnabled(is_automatic_correction_enabled); +} + +void TimeManager::SetupEphemeralNetworkSystemClock() { + ephemeral_network_system_clock_core.SetUpdateCallbackInstance( + ephemeral_network_system_clock_context_writer); + ephemeral_network_system_clock_core.MarkAsInitialized(); +} + +} // namespace Service::Time |
