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-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-namespace DefaultINI {
-
-const char* sdl2_config_file = R"(
-[Controls]
-# The input devices and parameters for each 3DS native input
-# It should be in the format of "engine:[engine_name],[param1]:[value1],[param2]:[value2]..."
-# Escape characters $0 (for ':'), $1 (for ',') and $2 (for '$') can be used in values
-
-# for button input, the following devices are available:
-# - "keyboard" (default) for keyboard input. Required parameters:
-# - "code": the code of the key to bind
-# - "sdl" for joystick input using SDL. Required parameters:
-# - "joystick": the index of the joystick to bind
-# - "button"(optional): the index of the button to bind
-# - "hat"(optional): the index of the hat to bind as direction buttons
-# - "axis"(optional): the index of the axis to bind
-# - "direction"(only used for hat): the direction name of the hat to bind. Can be "up", "down", "left" or "right"
-# - "threshold"(only used for axis): a float value in (-1.0, 1.0) which the button is
-# triggered if the axis value crosses
-# - "direction"(only used for axis): "+" means the button is triggered when the axis value
-# is greater than the threshold; "-" means the button is triggered when the axis value
-# is smaller than the threshold
-button_a=
-button_b=
-button_x=
-button_y=
-button_up=
-button_down=
-button_left=
-button_right=
-button_l=
-button_r=
-button_start=
-button_select=
-button_zl=
-button_zr=
-button_home=
-
-# for analog input, the following devices are available:
-# - "analog_from_button" (default) for emulating analog input from direction buttons. Required parameters:
-# - "up", "down", "left", "right": sub-devices for each direction.
-# Should be in the format as a button input devices using escape characters, for example, "engine$0keyboard$1code$00"
-# - "modifier": sub-devices as a modifier.
-# - "modifier_scale": a float number representing the applied modifier scale to the analog input.
-# Must be in range of 0.0-1.0. Defaults to 0.5
-# - "sdl" for joystick input using SDL. Required parameters:
-# - "joystick": the index of the joystick to bind
-# - "axis_x": the index of the axis to bind as x-axis (default to 0)
-# - "axis_y": the index of the axis to bind as y-axis (default to 1)
-circle_pad=
-c_stick=
-
-# for motion input, the following devices are available:
-# - "motion_emu" (default) for emulating motion input from mouse input. Required parameters:
-# - "update_period": update period in milliseconds (default to 100)
-# - "sensitivity": the coefficient converting mouse movement to tilting angle (default to 0.01)
-motion_device=
-
-# for touch input, the following devices are available:
-# - "emu_window" (default) for emulating touch input from mouse input to the emulation window. No parameters required
-touch_device=
-
-[Core]
-# Which CPU core to use for CPU emulation
-# 0 (default): Unicorn (slow), 1: Dynarmic (faster)
-cpu_core =
-
-[Renderer]
-# Whether to use software or hardware rendering.
-# 0: Software, 1 (default): Hardware
-use_hw_renderer =
-
-# Whether to use the Just-In-Time (JIT) compiler for shader emulation
-# 0: Interpreter (slow), 1 (default): JIT (fast)
-use_shader_jit =
-
-# Resolution scale factor
-# 0: Auto (scales resolution to window size), 1: Native 3DS screen resolution, Otherwise a scale
-# factor for the 3DS resolution
-resolution_factor =
-
-# Whether to enable V-Sync (caps the framerate at 60FPS) or not.
-# 0 (default): Off, 1: On
-use_vsync =
-
-# The clear color for the renderer. What shows up on the sides of the bottom screen.
-# Must be in range of 0.0-1.0. Defaults to 1.0 for all.
-bg_red =
-bg_blue =
-bg_green =
-
-[Layout]
-# Layout for the screen inside the render window.
-# 0 (default): Default Top Bottom Screen, 1: Single Screen Only, 2: Large Screen Small Screen
-layout_option =
-
-# Toggle custom layout (using the settings below) on or off.
-# 0 (default): Off , 1: On
-custom_layout =
-
-# Screen placement when using Custom layout option
-# 0x, 0y is the top left corner of the render window.
-custom_top_left =
-custom_top_top =
-custom_top_right =
-custom_top_bottom =
-custom_bottom_left =
-custom_bottom_top =
-custom_bottom_right =
-custom_bottom_bottom =
-
-#Whether to toggle frame limiter on or off.
-# 0: Off , 1 (default): On
-toggle_framelimit =
-
-# Swaps the prominent screen with the other screen.
-# For example, if Single Screen is chosen, setting this to 1 will display the bottom screen instead of the top screen.
-# 0 (default): Top Screen is prominent, 1: Bottom Screen is prominent
-swap_screen =
-
-[Audio]
-# Which audio output engine to use.
-# auto (default): Auto-select, null: No audio output, sdl2: SDL2 (if available)
-output_engine =
-
-# Whether or not to enable the audio-stretching post-processing effect.
-# This effect adjusts audio speed to match emulation speed and helps prevent audio stutter,
-# at the cost of increasing audio latency.
-# 0: No, 1 (default): Yes
-enable_audio_stretching =
-
-# Which audio device to use.
-# auto (default): Auto-select
-output_device =
-
-[Data Storage]
-# Whether to create a virtual SD card.
-# 1 (default): Yes, 0: No
-use_virtual_sd =
-
-[System]
-# The system model that Citra will try to emulate
-# 0: Old 3DS (default), 1: New 3DS
-is_new_3ds =
-
-# The system region that Citra will use during emulation
-# -1: Auto-select (default), 0: Japan, 1: USA, 2: Europe, 3: Australia, 4: China, 5: Korea, 6: Taiwan
-region_value =
-
-[Miscellaneous]
-# A filter which removes logs below a certain logging level.
-# Examples: *:Debug Kernel.SVC:Trace Service.*:Critical
-log_filter = *:Info
-
-[Debugging]
-# Port for listening to GDB connections.
-use_gdbstub=false
-gdbstub_port=24689
-
-[WebService]
-# Whether or not to enable telemetry
-# 0: No, 1 (default): Yes
-enable_telemetry =
-# Endpoint URL for submitting telemetry data
-telemetry_endpoint_url = https://services.citra-emu.org/api/telemetry
-# Endpoint URL to verify the username and token
-verify_endpoint_url = https://services.citra-emu.org/api/profile
-# Username and token for Citra Web Service
-# See https://services.citra-emu.org/ for more info
-citra_username =
-citra_token =
-)";
-}