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| author | bunnei <bunneidev@gmail.com> | 2022-07-17 13:59:52 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-07-17 13:59:52 -0700 |
| commit | ba8ea956242537d862b4f9b5d27b95a5a6928ea7 (patch) | |
| tree | f776066179ea4c1e2671ff3dc3811ed7301261a9 /src/yuzu_cmd | |
| parent | a5bdf824e66d23a16af6a1b43256415570b1a8b3 (diff) | |
| parent | 6d160873c4c6a963057da5c3dca5c5f26e810052 (diff) | |
Merge pull request #8508 from yuzu-emu/mc-speed-limit
hle: service: nvflinger: Factor speed limit into frame time calculation.
Diffstat (limited to 'src/yuzu_cmd')
| -rw-r--r-- | src/yuzu_cmd/config.cpp | 2 | ||||
| -rw-r--r-- | src/yuzu_cmd/default_ini.h | 7 |
2 files changed, 0 insertions, 9 deletions
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index 9db7115a2..5576fb795 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -310,8 +310,6 @@ void Config::ReadValues() { ReadSetting("Renderer", Settings::values.gpu_accuracy); ReadSetting("Renderer", Settings::values.use_asynchronous_gpu_emulation); ReadSetting("Renderer", Settings::values.use_vsync); - ReadSetting("Renderer", Settings::values.fps_cap); - ReadSetting("Renderer", Settings::values.disable_fps_limit); ReadSetting("Renderer", Settings::values.shader_backend); ReadSetting("Renderer", Settings::values.use_asynchronous_shaders); ReadSetting("Renderer", Settings::values.nvdec_emulation); diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h index a3b8432f5..d9a2a460c 100644 --- a/src/yuzu_cmd/default_ini.h +++ b/src/yuzu_cmd/default_ini.h @@ -330,10 +330,6 @@ bg_red = bg_blue = bg_green = -# Caps the unlocked framerate to a multiple of the title's target FPS. -# 1 - 1000: Target FPS multiple cap. 1000 (default) -fps_cap = - [Audio] # Which audio output engine to use. # auto (default): Auto-select @@ -434,9 +430,6 @@ use_debug_asserts = use_auto_stub = # Enables/Disables the macro JIT compiler disable_macro_jit=false -# Presents guest frames as they become available. Experimental. -# false: Disabled (default), true: Enabled -disable_fps_limit=false # Determines whether to enable the GDB stub and wait for the debugger to attach before running. # false: Disabled (default), true: Enabled use_gdbstub=false |
